Off air · chart position #14,550
Local Test Server
Offline 147.92.98.181:28015 checked 44d ago
Players
Local Test Server
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is Local Test Server online, and how reliable is it?
Local Test Server is down at the moment, having last been seen 44 days 17 hours ago. It stayed up 0% of the last 7 full days, 0 of 168 hours. Rust Charts has tracked it since 13 September 2026.
Where is Local Test Server located?
There's no region listed for Local Test Server. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. You'll find it at 147.92.98.181:28015.
Which version of Rust does Local Test Server run?
The build behind Local Test Server is Rust network protocol 2633 and build 163794, hosted on Windows. Joining needs the same protocol on your game; Steam handles the update.
Population
How busy is Local Test Server?
Local Test Server is offline at the moment; the last sighting was 44 days 17 hours ago.
How does Local Test Server rank against other Rust servers?
Player hours over the past week put Local Test Server at #14,550, among the top – of ranked servers.
Wipe schedule
What is the wipe schedule on Local Test Server?
Local Test Server's wipe rhythm is not yet clear: too few are on record. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world in play was made 50 days 9 hours.
Settings and map
What are the rules and settings on Local Test Server?
No gather rate appears in the name Local Test Server. 8 players is the group limit, the default for the game. survival is the game mode, the usual game, where you gather, build and raid. PvP is on: players fight and raid. Community is where it appears in the server browser; it is a community server. Valve's VAC anti-cheat is not active.
Which map does Local Test Server run?
A procedural map, generated by the game, is what Local Test Server runs.
Tags explained
Which Rust Charts lists and filters include Local Test Server?
The Rust Charts lists that carry Local Test Server are: Rust community servers, unmodded. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Local Test Server mean?
The game's server browser sees these tags from Local Test Server: gmrust (Game mode): Survival, in the standard Rust form; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Team size is capped at 8, the default; v2633 (Protocol): Protocol 2633: join only if your game matches that version; cs163794 (Build): Build 163794 is what runs here; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): The region code is unset. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
How to join
How do I join Local Test Server?
The console is behind F1 in Rust: enter client.connect 147.92.98.181:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.