Rust Charts58,743 playing · live

Off air · chart position #14,550

Local Test Server

Offline 147.92.98.181:28015 checked 44d ago

Launch Rust and join
1/ 10
players now
10% full
0
7-day average
peak –
#14,550
rank
no region published
50d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet

Players

Local Test Server

1on now
No hourly history yet.

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
No rank history yet.
Channel 04

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 540 on average
595 / 575
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
364 / 400
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 314 on average
37 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 313 on average
46 / 250
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 273 on average
164 / 200
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 265 on average
80 / 100
From the figures on this page

Quick answers

Host and version

Is Local Test Server online, and how reliable is it?

Local Test Server is down at the moment, having last been seen 44 days 17 hours ago. It stayed up 0% of the last 7 full days, 0 of 168 hours. Rust Charts has tracked it since 13 September 2026.

Where is Local Test Server located?

There's no region listed for Local Test Server. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. You'll find it at 147.92.98.181:28015.

Which version of Rust does Local Test Server run?

The build behind Local Test Server is Rust network protocol 2633 and build 163794, hosted on Windows. Joining needs the same protocol on your game; Steam handles the update.

Population

How busy is Local Test Server?

Local Test Server is offline at the moment; the last sighting was 44 days 17 hours ago.

How does Local Test Server rank against other Rust servers?

Player hours over the past week put Local Test Server at #14,550, among the top – of ranked servers.

Wipe schedule

What is the wipe schedule on Local Test Server?

Local Test Server's wipe rhythm is not yet clear: too few are on record. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world in play was made 50 days 9 hours.

Settings and map

What are the rules and settings on Local Test Server?

No gather rate appears in the name Local Test Server. 8 players is the group limit, the default for the game. survival is the game mode, the usual game, where you gather, build and raid. PvP is on: players fight and raid. Community is where it appears in the server browser; it is a community server. Valve's VAC anti-cheat is not active.

Which map does Local Test Server run?

A procedural map, generated by the game, is what Local Test Server runs.

Tags explained

Which Rust Charts lists and filters include Local Test Server?

The Rust Charts lists that carry Local Test Server are: Rust community servers, unmodded. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on Local Test Server mean?

The game's server browser sees these tags from Local Test Server: gmrust (Game mode): Survival, in the standard Rust form; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Team size is capped at 8, the default; v2633 (Protocol): Protocol 2633: join only if your game matches that version; cs163794 (Build): Build 163794 is what runs here; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): The region code is unset. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.

How to join

How do I join Local Test Server?

The console is behind F1 in Rust: enter client.connect 147.92.98.181:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Survival, in the standard Rust form.
mp10
Max players The server holds 10 slots.
ts8
Group limit Team size is capped at 8, the default.
v2633
Protocol Protocol 2633: join only if your game matches that version.
cs163794
Build Build 163794 is what runs here.
ptrak
Networking RakNet handles the network, as standard for the game.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.