Off air · chart position #16,909
Name of Server as Shown on the Client Server List
Offline 146.70.189.253:28015 checked 30d ago
Players
Name of Server as Shown on the Client Server List
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is Name of Server as Shown on the Client Server List online, and how reliable is it?
Name of Server as Shown on the Client Server List is down at the moment, having last been seen 30 days 23 hours ago. It stayed up 0% of the last 7 full days, 0 of 168 hours. The first record Rust Charts holds of it is 28 September 2026.
Where is Name of Server as Shown on the Client Server List located?
There's no region listed for Name of Server as Shown on the Client Server List. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. You'll find it at 146.70.189.253:28015.
Which version of Rust does Name of Server as Shown on the Client Server List run?
Rust network protocol 2633 and build 165217 on Windows is what Name of Server as Shown on the Client Server List runs. Steam updates your game for you; all you need is the same protocol to join.
Player counts
How busy is Name of Server as Shown on the Client Server List?
Name of Server as Shown on the Client Server List is offline at the moment; the last sighting was 30 days 23 hours ago.
How does Name of Server as Shown on the Client Server List rank against other Rust servers?
Player hours over the past week put Name of Server as Shown on the Client Server List at #16,909, among the top 71% of ranked servers.
Wipe schedule
What is the wipe schedule on Name of Server as Shown on the Client Server List?
Too few wipes on record for Name of Server as Shown on the Client Server List to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. 56 days 5 hours is how long ago its current world was made.
Rules and world
What are the rules and settings on Name of Server as Shown on the Client Server List?
No gather rate appears in the name Name of Server as Shown on the Client Server List. The default group size of 8 players applies here. survival is the game mode, gather, build and raid in the standard game. PvP is on: players fight and raid. Community is where it appears in the server browser; it is a community server. Valve's VAC anti-cheat is not active.
Which map does Name of Server as Shown on the Client Server List run?
Generated by the game, the map on Name of Server as Shown on the Client Server List is procedural.
Tags explained
Which Rust Charts lists and filters include Name of Server as Shown on the Client Server List?
The Rust Charts lists that carry Name of Server as Shown on the Client Server List are: Rust community servers, unmodded. On the server list, these filters put it in view: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Name of Server as Shown on the Client Server List mean?
gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): It has 10 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Protocol 2633: join only if your game matches that version; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): The region code is unset — that's the set of tags Name of Server as Shown on the Client Server List publishes for the server browser. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Getting in
How do I join Name of Server as Shown on the Client Server List?
Enter client.connect 146.70.189.253:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.