Rust Charts56,552 playing · live

Off air · chart position #15,842

Solar Local Test

Offline 146.115.131.73:28025 checked 19d ago

Launch Rust and join
0/ 1
players now
0% full
0
7-day average
peak –
#15,842
rank
top 72%
19d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet

Players

Solar Local Test

0on now
No hourly history yet.

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct10 Oct11 Oct13 Oct14 Oct16 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 22:52 UTC19d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 540 on average
544 / 575
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
361 / 400
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 314 on average
36 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 313 on average
44 / 250
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 273 on average
157 / 200
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 265 on average
77 / 100
From the figures on this page

Quick answers

Server details

Is Solar Local Test online, and how reliable is it?

You will not get on Solar Local Test just now: it is offline, last seen 19 days 7 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. Its earliest entry with Rust Charts dates from 8 October 2026.

Where is Solar Local Test located?

There's no region listed for Solar Local Test. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. You'll find it at 146.115.131.73:28025.

Which version of Rust does Solar Local Test run?

The build behind Solar Local Test is Rust network protocol 2634 and build 167231, hosted on Windows. Steam updates your game for you; all you need is the same protocol to join.

Who is on

How busy is Solar Local Test?

Last seen 19 days 7 hours ago, Solar Local Test is currently offline.

How does Solar Local Test rank against other Rust servers?

Player hours over the past week put Solar Local Test at #15,842, among the top 72% of ranked servers.

Wipes and resets

What does wipe day look like on Solar Local Test?

Its recent wipes peaked at an average of 1 players. The crowd on the latest wipe hit its peak 1 hours in.

What is the wipe schedule on Solar Local Test?

Solar Local Test's wipe rhythm is not yet clear: too few are on record. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world it runs now dates from 19 days 11 hours.

Settings and map

What are the rules and settings on Solar Local Test?

The name Solar Local Test carries no gather rate. 8 players is the group limit, the default for the game. You play survival, the usual game, where you gather, build and raid. You can fight and raid other players. Community is where it appears in the server browser; it is a community server. Valve's VAC anti-cheat is not active.

Which map does Solar Local Test run?

A procedural map, generated by the game, is what Solar Local Test runs.

Lists and filters

Which Rust Charts lists and filters include Solar Local Test?

The Rust Charts lists that carry Solar Local Test are: Rust community servers, unmodded. On the server list, these filters put it in view: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on Solar Local Test mean?

The game's server browser sees these tags from Solar Local Test: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): 1 slots are available; ts8 (Group limit): 8 per team, as the game ships it; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167231 (Build): This server reports build 167231; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): No region code has been set. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.

Getting in

How do I join Solar Local Test?

The console is behind F1 in Rust: enter client.connect 146.115.131.73:28025 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

What each one means

Server tags

Published as mp1,ptrak,$r?,v2634,gmrust,cs167231,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp1
Max players 1 slots are available.
ts8
Group limit 8 per team, as the game ships it.
v2634
Protocol Your game must run protocol 2634 to get in.
cs167231
Build This server reports build 167231.
ptrak
Networking RakNet is the network layer here, the game's default.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.