Off air · chart position #13,922
test
Offline 145.224.83.228:20000 checked 25d ago
Players
test
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is test online, and how reliable is it?
You will not get on test just now: it is offline, last seen 25 days 17 hours ago. It stayed up 0% of the last 7 full days, 0 of 168 hours. The first record Rust Charts holds of it is 3 October 2026.
Where is test located?
From test, no region is published. Rust Charts shows the location a server claims, not where the machine actually is. Connect at 145.224.83.228:20000.
Which version of Rust does test run?
Rust network protocol 2634 and build 166652 on Windows is the version test runs. Joining needs the same protocol on your game; Steam handles the update.
Population
How busy is test?
test is offline at the moment; the last sighting was 25 days 17 hours ago.
How does test rank against other Rust servers?
Player hours over the past week put test at #13,922, among the top 61% of ranked servers.
Wipe days
What is the wipe schedule on test?
Too few wipes on record for test to show its rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world in play was made 26 days 18 hours.
How it is set up
What are the rules and settings on test?
No gather rate appears in the name test. 8 players is the group limit, the default for the game. survival is the game mode, gather, build and raid in the standard game. PvP is on: players fight and raid. In the server browser it is under Community, being a community server. VAC is off: that is Valve's anti-cheat.
Which map does test run?
The map on test is procedural, made by the game.
Tag guide
Which Rust Charts lists and filters include test?
The Rust Charts lists that carry test are: Rust community servers, unmodded. On the server list, these filters put it in view: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on test mean?
The game's server browser sees these tags from test: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): Team size is capped at 8, the default; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166652 (Build): Build 166652 is what runs here; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): The region code is unset. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
How to join
How do I join test?
The console is behind F1 in Rust: enter client.connect 145.224.83.228:20000 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.