Rust Charts34,753 playing · live

Off air · chart position #11,577

test

Offline 145.224.74.71:20000 checked 5d ago

Launch Rust and join
0/ 10
players now
0% full
0
7-day average
peak 1
#11,577
rank
top 52%
25d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet

Players

test

0on now
No hourly history yet.

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct24 Oct26 Oct27 Oct28 Oct

Top 52% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 534 on average
257 / 275
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 322 on average
21 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 321 on average
17 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
157 / 200
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 277 on average
69 / 200
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 264 on average
38 / 100
From the figures on this page

Quick answers

Server details

Is test online, and how reliable is it?

You will not get on test just now: it is offline, last seen 5 days 9 hours ago. It stayed up 0% of the last 5 full days, 0 of 120 hours. Its earliest entry with Rust Charts dates from 22 October 2026.

Where is test located?

From test, no region is published. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. 145.224.74.71:20000 is its address.

Which version of Rust does test run?

The build behind test is Rust network protocol 2635 and build 168909, hosted on Windows. Your game must match the protocol to get in, and Steam keeps it updated for you.

Player counts

How busy is test?

Last seen 5 days 9 hours ago, test is currently offline. Averaging 0 players across seven days, it reached 1 at most.

How does test rank against other Rust servers?

In the seven-day player hours table, test is #11,577, inside the top 52% of all ranked servers.

Wipes and resets

What is the wipe schedule on test?

The record of test's wipes is too short to show a rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world in play was made 25 days 12 hours.

Settings and map

What are the rules and settings on test?

No gather rate appears in the name test. Up to 8 players per group, as the game sets by default. survival is the game mode, raid, build and gather: the standard game. You can fight and raid other players. Community is where it appears in the server browser; it is a community server. Valve's VAC anti-cheat is not active.

Which map does test run?

A procedural map, generated by the game, is what test runs.

Tags explained

Which Rust Charts lists and filters include test?

These Rust Charts lists include test: Rust community servers, unmodded. On the server list, these filters put it in view: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on test mean?

These are the tags test makes public, and the server browser reads them: gmrust (Game mode): Survival, in the standard Rust form; mp10 (Max players): It has 10 slots; ts8 (Group limit): 8 per team, as the game ships it; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909 is what runs here; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): The region code is unset. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.

Join details

How do I join test?

Enter client.connect 145.224.74.71:20000 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival, in the standard Rust form.
mp10
Max players It has 10 slots.
ts8
Group limit 8 per team, as the game ships it.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Build 168909 is what runs here.
ptrak
Networking RakNet is the network layer here, the game's default.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.