Off air · chart position #15,443
test
Offline 145.224.74.5:20000 checked 36d ago
Players
test
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is test online, and how reliable is it?
Right now test is not running; the last sighting was 36 days 15 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. Rust Charts has tracked it since 22 September 2026.
Where is test located?
No region is published by test. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. You'll find it at 145.224.74.5:20000.
Which version of Rust does test run?
Rust network protocol 2633 and build 165217 on Windows is the version test runs. Joining needs the same protocol on your game; Steam handles the update.
Who is on
How busy is test?
test is offline at the moment; the last sighting was 36 days 15 hours ago.
How does test rank against other Rust servers?
The top 67% of ranked servers includes test, at #15,443 on player hours for the last week.
Wipe days
What is the wipe schedule on test?
test's wipe rhythm is not yet clear: too few are on record. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world it runs now dates from 47 days 19 hours.
Rules and world
What are the rules and settings on test?
The name test carries no gather rate. Up to 8 players per group, as the game sets by default. You play survival, raid, build and gather: the standard game. PvP is on: players fight and raid. In the server browser it is under Community, being a community server. VAC is off: that is Valve's anti-cheat.
Which map does test run?
Generated by the game, the map on test is procedural.
Tags explained
Which Rust Charts lists and filters include test?
These Rust Charts lists include test: Rust community servers, unmodded. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on test mean?
gmrust (Game mode): Standard survival rules apply; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): 8 per team, as the game ships it; v2633 (Protocol): Your game must run protocol 2633 to get in; cs165217 (Build): Build 165217 is what runs here; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): This server has no region code — that's the set of tags test publishes for the server browser. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Join details
How do I join test?
The console is behind F1 in Rust: enter client.connect 145.224.74.5:20000 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.