Off air · chart position #15,909
test
Offline 145.224.72.90:20000 checked 21d ago
Players
test
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is test online, and how reliable is it?
Right now test is not running; the last sighting was 21 days 2 hours ago. It stayed up 0% of the last 7 full days, 0 of 168 hours. Rust Charts has tracked it since 7 October 2026.
Where is test located?
There's no region listed for test. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. You'll find it at 145.224.72.90:20000.
Which version of Rust does test run?
The build behind test is Rust network protocol 2634 and build 167058, hosted on Windows. Steam updates your game for you; all you need is the same protocol to join.
Player counts
How busy is test?
test is offline at the moment; the last sighting was 21 days 2 hours ago.
How does test rank against other Rust servers?
The top 72% of ranked servers includes test, at #15,909 on player hours for the last week.
Wipe schedule
What is the wipe schedule on test?
The record of test's wipes is too short to show a rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world in play was made 26 days 1 hours.
Settings and map
What are the rules and settings on test?
The name test carries no gather rate. Up to 8 players per group, as the game sets by default. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Community, as a community server. VAC is off: that is Valve's anti-cheat.
Which map does test run?
Generated by the game, the map on test is procedural.
Lists and filters
Which Rust Charts lists and filters include test?
The Rust Charts lists that carry test are: Rust community servers, unmodded. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on test mean?
The game's server browser sees these tags from test: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Team size is capped at 8, the default; v2634 (Protocol): Protocol 2634: join only if your game matches that version; cs167058 (Build): The game build is 167058; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): This server has no region code. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Join details
How do I join test?
Enter client.connect 145.224.72.90:20000 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.