On air · chart position #15,326
RUSTVILLE
Online 144.48.106.186:28025 checked 6m ago
Players
RUSTVILLE
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is RUSTVILLE online, and how reliable is it?
Right now RUSTVILLE is running. The uptime it reports puts its last restart about 12 days 8 hours ago. 167 of 168 hours is what it managed over the past 7 full days, 99% of the time. The first record Rust Charts holds of it is 13 September 2026.
Where is RUSTVILLE located?
There's no region listed for RUSTVILLE. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. 144.48.106.186:28025 is its address.
Which version of Rust does RUSTVILLE run?
Rust network protocol 2632 and build 161125 on Windows is what RUSTVILLE runs. Joining needs the same protocol on your game; Steam handles the update.
Does RUSTVILLE run smoothly?
The 48-hour average was 87 server fps; the lowest point was 64. Buildings, deployables and all the rest of the world came to as many as 68,758 entities. Memory use peaked at 4,825 MB. Rising entity counts and low fps are the source of the lag players report.
Population
How busy is RUSTVILLE?
On RUSTVILLE, 0 players are in and 30 slots are the ceiling. 0 players was the seven-day average.
How does RUSTVILLE rank against other Rust servers?
Player hours over the past week put RUSTVILLE at #15,326, among the top 69% of ranked servers.
Wipes and resets
What is the wipe schedule on RUSTVILLE?
The record of RUSTVILLE's wipes is too short to show a rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. 80 days 15 hours is how long ago its current world was made.
How it is set up
What are the rules and settings on RUSTVILLE?
The name RUSTVILLE carries no gather rate. The default group size of 8 players applies here. You play pve, other players cannot be fought. The server browser shows it under Modded, where plugins or settings change the game. You will find Carbon plugins running. VAC is on: that is Valve's anti-cheat.
Which map does RUSTVILLE run?
A procedural map of size 3,500 with seed 3565643471, generated by the game, is what RUSTVILLE runs. You can view it on RustMaps from this page: the same size and seed produce the same map.
Tag guide
Which Rust Charts lists and filters include RUSTVILLE?
The Rust Charts lists that carry RUSTVILLE are: Modded Rust servers and Rust PvE servers. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on RUSTVILLE mean?
These are the tags RUSTVILLE makes public, and the server browser reads them: gmrust (Game mode): Standard survival rules apply; mp30 (Max players): It has 30 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2632 (Protocol): Protocol 2632: join only if your game matches that version; cs161125 (Build): The game build is 161125; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): No region code has been set; ^p (PvE): This is PvE: the world is the danger, not other players; ^z (Modded): This one is modded, so plugins or settings alter play; ^y (Carbon): Plugins run on Carbon here. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
Join details
How do I join RUSTVILLE?
Enter client.connect 144.48.106.186:28025 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.