Off air · chart position #13,350
server_name
Offline 144.31.2.16:28015 checked 41d ago
Players
server_name
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is server_name online, and how reliable is it?
Right now server_name is not running; the last sighting was 41 days 9 hours ago. It stayed up 0% of the last 7 full days, 0 of 168 hours. Its earliest entry with Rust Charts dates from 16 September 2026.
Where is server_name located?
From server_name, no region is published. Rust Charts shows the location a server claims, not where the machine actually is. 144.31.2.16:28015 is its address.
Which version of Rust does server_name run?
Rust network protocol 2633 and build 164434 on Windows is the version server_name runs. Joining needs the same protocol on your game; Steam handles the update.
Player counts
How busy is server_name?
Last seen 41 days 9 hours ago, server_name is currently offline.
How does server_name rank against other Rust servers?
The top – of ranked servers includes server_name, at #13,350 on player hours for the last week.
Wipe schedule
What is the wipe schedule on server_name?
server_name's wipe rhythm is not yet clear: too few are on record. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. 41 days 11 hours is how long ago its current world was made.
Settings and map
What are the rules and settings on server_name?
The name server_name carries no gather rate. 8 players is the group limit, the default for the game. You play survival, gather, build and raid in the standard game. You can fight and raid other players. Community is where it appears in the server browser; it is a community server. VAC is on: that is Valve's anti-cheat.
Which map does server_name run?
A procedural map, generated by the game, is what server_name runs.
Lists and filters
Which Rust Charts lists and filters include server_name?
These Rust Charts lists include server_name: Rust community servers, unmodded. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on server_name mean?
The game's server browser sees these tags from server_name: gmrust (Game mode): Standard survival rules apply; mp1 (Max players): It has 1 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Protocol 2633: join only if your game matches that version; cs164434 (Build): This server reports build 164434; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): No region code has been set. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Getting in
How do I join server_name?
The console is behind F1 in Rust: enter client.connect 144.31.2.16:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.