Players
Devil-Is-King
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 09:30 UTC21d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is Devil-Is-King online, and how reliable is it?
You will find Devil-Is-King online at this moment. Going by the reported uptime, it restarted roughly 20 days 1 hours ago. 167 of 168 hours is what it managed over the past 7 full days, 99% of the time. Its earliest entry with Rust Charts dates from 13 September 2026.
Where is Devil-Is-King located?
From Devil-Is-King, no region is published. Rust Charts shows the location a server claims, not where the machine actually is. Connect at 144.126.149.74:28600.
Which version of Rust does Devil-Is-King run?
Rust network protocol 2634 and build 167398 on Windows is what Devil-Is-King runs. Joining needs the same protocol on your game; Steam handles the update.
Does Devil-Is-King run smoothly?
Never under 52, and 56 server fps on average, is how the last 48 hours went. Buildings, deployables and all the rest of the world came to as many as 47,291 entities. Memory use peaked at 4,386 MB. Lag, as players experience it, is low fps plus entities piling up.
Population
How busy is Devil-Is-King?
On Devil-Is-King, 0 players are in and 50 slots are the ceiling. Averaged over seven days, it drew 0 players.
How does Devil-Is-King rank against other Rust servers?
The top 69% of ranked servers includes Devil-Is-King, at #15,318 on player hours for the last week.
Wipe days
What does wipe day look like on Devil-Is-King?
At their busiest, its recent wipes averaged 0 players. 0 hours into the latest wipe, the crowd reached its peak.
What is the wipe schedule on Devil-Is-King?
The force wipe is the only wipe on Devil-Is-King, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. 21 days 3 hours is how long ago its current world was made. The tags state a monthly wipe schedule.
How it is set up
What are the rules and settings on Devil-Is-King?
The name Devil-Is-King carries no gather rate. The default group size of 8 players applies here. You play survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. The server browser shows it under Modded, where plugins or settings change the game. You will find Oxide plugins running. Its self-description is vanilla: nothing is changed: rates, kits and rules are all Facepunch's own. Join only if you hold Rust's premium status. Valve's VAC anti-cheat is active.
Which map does Devil-Is-King run?
A procedural map of size 2,000 with seed 69676967, generated by the game, is what Devil-Is-King runs. Since the same size and seed give the same map, this page links to it on RustMaps.
Lists and filters
Which Rust Charts lists and filters include Devil-Is-King?
These Rust Charts lists include Devil-Is-King: Modded Rust servers. It appears under these filters on the server list: Type: Vanilla and Modded; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v, Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on Devil-Is-King mean?
gmvanilla (Game mode): Vanilla survival is the mode; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Team size is capped at 8, the default; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167398 (Build): Build 167398 is what runs here; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): The region code is unset; ^m (Monthly): One wipe a month, together with the force wipe; ^v (Vanilla): Nothing is changed: rates, kits and rules are all Facepunch's own; ^q (Premium): Join only if you hold Rust's premium status; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or changed settings put this server under Modded — that's the set of tags Devil-Is-King publishes for the server browser. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
How to join
How do I join Devil-Is-King?
The console is behind F1 in Rust: enter client.connect 144.126.149.74:28600 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you. Join only if you hold Rust's premium status.
