Off air · chart position #15,258
test
Offline 142.170.178.68:28015 checked 28d ago
Players
test
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is test online, and how reliable is it?
test is down at the moment, having last been seen 28 days 15 hours ago. 0 of 168 hours is what it managed over the past 7 full days, 0% of the time. Its earliest entry with Rust Charts dates from 1 October 2026.
Where is test located?
There's no region listed for test. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. Connect at 142.170.178.68:28015.
Which version of Rust does test run?
Rust network protocol 2633 and build 165217 on Windows is what test runs. Joining needs the same protocol on your game; Steam handles the update.
Player counts
How busy is test?
test is offline at the moment; the last sighting was 28 days 15 hours ago.
How does test rank against other Rust servers?
In the seven-day player hours table, test is #15,258, inside the top 65% of all ranked servers.
Wipe schedule
What is the wipe schedule on test?
Too few wipes on record for test to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world it runs now dates from 50 days 15 hours.
Settings and map
What are the rules and settings on test?
No gather rate appears in the name test. 8 players is the group limit, the default for the game. You play survival, the usual game, where you gather, build and raid. PvP is on: players fight and raid. The server browser lists it under Community, as a community server. VAC is on: that is Valve's anti-cheat.
Tags explained
Which Rust Charts lists and filters include test?
These Rust Charts lists include test: Rust community servers, unmodded. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on test mean?
gmrust (Game mode): Standard survival rules apply; mp10 (Max players): 10 slots are available; ts8 (Group limit): Team size is capped at 8, the default; v2633 (Protocol): Protocol 2633: join only if your game matches that version; cs165217 (Build): This server reports build 165217; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): This server has no region code — that's the set of tags test publishes for the server browser. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Join details
How do I join test?
Press F1 in Rust to open the console and type client.connect 142.170.178.68:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.