Rust Charts38,053 playing · live

On air · chart position #5,903

Rustomatic | Oldskool Hardcore | Bi-weekly

Online 142.132.217.116:28025 checked 9m ago

teams off oxidehardcore
Launch Rust and join Website
48 hours · an hour a bar · full height is 100
1/ 100
players now
1% full
0
7-day average
peak 2
#5,903
rank
top 27%
20h ago
last wipe
no schedule published
6d 13h
next wipe
Thu 5 Nov, 19:00 UTC FW

Players

Rustomatic | Oldskool Hardcore | Bi-weekly

1on now · 48h peak 1
AveragePeakWipe
00.250.50.75106:0015:0001:0010:0019:0004:00Wiped Thu 29 Oct, 08:58 UTCWIPE

Hourly average and peak, UTC.

Channel 02

Server performance

Server fpsWipe
05010015020006:0015:0001:0010:0019:0004:00Wiped Thu 29 Oct, 08:58 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 27% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 6d 13h. The force wipe · high confidence

21 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
4
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 5

Coming wipes

6d 13h
Thu 5 Nov, 19:00 UTC
FW
20d 3h
Thu 19 Nov, 08:58 UTC
34d 13h
Thu 3 Dec, 19:00 UTC
FW
41d 3h
Thu 10 Dec, 08:58 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 2 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 08:58 UTC20h ago – – running 0
Thu 15 Oct, 09:01 UTC14d ago 4 halved by day 5 14 days 1
Thu 1 Oct, 18:15 UTC FW28d ago 2 halved by day 8 13.6 days 0
Thu 17 Sep, 07:53 UTC42d ago 7 halved by day 1 14.4 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
Reddit.com/r/PlayRust - EU Hardcore
EU · no group limit · 10 on average
1 / 200
[EU] Facepunch Hardcore 1
EU · no group limit · monthly · 7 on average
2 / 400
Rusticated.com - EU Hardcore Trio | Thursday Wipes
EU · no group limit · weekly · 4 on average
3 / 150
Rustopia.gg - US Hardcore Trio
NA · no group limit · weekly · 4 on average
6 / 75
[US East] Facepunch Hardcore 1
NA · no group limit · monthly · 4 on average
2 / 400
Rustafied.com - AU Hardcore
OC · no group limit · weekly · 4 on average
4 / 100
From the figures on this page

Quick answers

Server details

Is Rustomatic | Oldskool Hardcore | Bi-weekly online, and how reliable is it?

Right now Rustomatic | Oldskool Hardcore | Bi-weekly is running. Going by the reported uptime, it restarted roughly 19 hours ago. Of the past 7 full days it was running for 167 of 168 hours, or 99% of the time. Rust Charts has tracked it since 13 September 2026.

Where is Rustomatic | Oldskool Hardcore | Bi-weekly located?

From Rustomatic | Oldskool Hardcore | Bi-weekly, no region is published. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. 142.132.217.116:28025 is its address.

Which version of Rust does Rustomatic | Oldskool Hardcore | Bi-weekly run?

Rust network protocol 2635 and build 168909 on Linux is the version Rustomatic | Oldskool Hardcore | Bi-weekly runs. Steam updates your game for you; all you need is the same protocol to join.

Does Rustomatic | Oldskool Hardcore | Bi-weekly run smoothly?

Never under 61, and 102 server fps on average, is how the last 48 hours went. At its fullest it held 106,058 entities: buildings, deployables and the rest of the world. At most it took 3,752 MB of memory. What players feel as lag comes from low fps and an entity count on the rise.

Population

How busy is Rustomatic | Oldskool Hardcore | Bi-weekly?

On Rustomatic | Oldskool Hardcore | Bi-weekly, 1 players are in and 100 slots are the ceiling. Averaging 0 players across seven days, it reached 2 at most. The busiest stretch of the last 48 hours came at 20:00 UTC, averaging 1 players.

How does Rustomatic | Oldskool Hardcore | Bi-weekly rank against other Rust servers?

Player hours over the past week put Rustomatic | Oldskool Hardcore | Bi-weekly at #5,903, among the top 27% of ranked servers.

Wipe schedule

What does wipe day look like on Rustomatic | Oldskool Hardcore | Bi-weekly?

At their busiest, its recent wipes averaged 4 players. 2 hours into the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. Day 5 is when it dropped below half in the wipes that didn't hold.

What is the wipe schedule on Rustomatic | Oldskool Hardcore | Bi-weekly?

Rustomatic | Oldskool Hardcore | Bi-weekly runs on a wipe rhythm of every 3 weeks on Thursday at 08:58 UTC. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. 20 hours is how long ago its current world was made.

Rules and world

What are the rules and settings on Rustomatic | Oldskool Hardcore | Bi-weekly?

No gather rate appears in the name Rustomatic | Oldskool Hardcore | Bi-weekly. The group limit is not published. hardcore is the game mode, Facepunch's most difficult mode. PvP is on: players fight and raid. In the server browser it is under Community, being a community server. You will find Oxide plugins running. VAC is on: that is Valve's anti-cheat.

Which map does Rustomatic | Oldskool Hardcore | Bi-weekly run?

The map on Rustomatic | Oldskool Hardcore | Bi-weekly is procedural, size 4,250, made by the game.

Tag guide

Which Rust Charts lists and filters include Rustomatic | Oldskool Hardcore | Bi-weekly?

These Rust Charts lists include Rustomatic | Oldskool Hardcore | Bi-weekly: Rust community servers, unmodded. These filters on the server list bring it up: Type: Community (not modded, not official) and Plugins, not modded; Game mode: Hardcore; Server tag: Oxide ^o; Last wipe: In the last 24 hours.

What do the server tags on Rustomatic | Oldskool Hardcore | Bi-weekly mean?

These are the tags Rustomatic | Oldskool Hardcore | Bi-weekly makes public, and the server browser reads them: gmhardcore (Game mode): This mode is hardcore, the tougher option; mp100 (Max players): It has 100 slots; ts0 (Group limit): Team play is off; v2635 (Protocol): The server speaks protocol 2635, so your game needs the same version; cs168909 (Build): This server reports build 168909; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): This server has no region code; ^o (Oxide): Plugins are handled by Oxide (uMod). The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.

Getting in

How do I join Rustomatic | Oldskool Hardcore | Bi-weekly?

The console is behind F1 in Rust: enter client.connect 142.132.217.116:28025 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you. https://www.rustomatic.eu is where its website sits.

What each one means

Server tags

Published as mp100,ptrak,$r?,v2635,gmhardcore,cs168909,ts0,^o

Game

gmhardcore
Game mode This mode is hardcore, the tougher option.
mp100
Max players It has 100 slots.
ts0
Group limit Team play is off.
v2635
Protocol The server speaks protocol 2635, so your game needs the same version.
cs168909
Build This server reports build 168909.
ptrak
Networking The network layer is RakNet, the game's usual one.
$r?
Region code This server has no region code.

Mods and access

^o
Oxide Plugins are handled by Oxide (uMod).

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.