Off air · chart position #15,284
POOPOOLOOPOO
Offline 142.126.254.72:21001 checked 7d ago
Players
POOPOOLOOPOO
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is POOPOOLOOPOO online, and how reliable is it?
POOPOOLOOPOO is down at the moment, having last been seen 7 days 3 hours ago. 1 of 168 hours is what it managed over the past 7 full days, 1% of the time. Its earliest entry with Rust Charts dates from 20 October 2026.
Where is POOPOOLOOPOO located?
There's no region listed for POOPOOLOOPOO. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. You'll find it at 142.126.254.72:21001.
Which version of Rust does POOPOOLOOPOO run?
Rust network protocol 2634 and build 167781 on Linux is what POOPOOLOOPOO runs. Joining needs the same protocol on your game; Steam handles the update.
Who is on
How busy is POOPOOLOOPOO?
POOPOOLOOPOO shows as offline now, with its last appearance 7 days 3 hours ago. 0 players was the seven-day average.
How does POOPOOLOOPOO rank against other Rust servers?
In the seven-day player hours table, POOPOOLOOPOO is #15,284, inside the top 69% of all ranked servers.
Wipe schedule
What is the wipe schedule on POOPOOLOOPOO?
Too few wipes on record for POOPOOLOOPOO to show its rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world in play was made 10 days.
How it is set up
What are the rules and settings on POOPOOLOOPOO?
No gather rate appears in the name POOPOOLOOPOO. Up to 8 players per group, as the game sets by default. survival is the game mode, raid, build and gather: the standard game. Fighting and raiding between players is allowed. In the server browser it is under Community, being a community server. The anti-cheat VAC from Valve is on.
Which map does POOPOOLOOPOO run?
A procedural map, generated by the game, is what POOPOOLOOPOO runs.
Tags explained
Which Rust Charts lists and filters include POOPOOLOOPOO?
These Rust Charts lists include POOPOOLOOPOO: Rust community servers, unmodded. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on POOPOOLOOPOO mean?
The game's server browser sees these tags from POOPOOLOOPOO: gmrust (Game mode): Survival, in the standard Rust form; mp10 (Max players): It has 10 slots; ts8 (Group limit): 8 per team, as the game ships it; v2634 (Protocol): The server speaks protocol 2634, so your game needs the same version; cs167781 (Build): This server reports build 167781; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): No region code has been set. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Join details
How do I join POOPOOLOOPOO?
Press F1 in Rust to open the console and type client.connect 142.126.254.72:21001. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.