Off air · chart position #15,460
dill.moe
Offline 142.126.20.208:28015 checked 35d ago
Players
dill.moe
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is dill.moe online, and how reliable is it?
dill.moe is down at the moment, having last been seen 35 days 20 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. Rust Charts has tracked it since 23 September 2026.
Where is dill.moe located?
No region is published by dill.moe. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. You'll find it at 142.126.20.208:28015.
Which version of Rust does dill.moe run?
Rust network protocol 2633 and build 165217 on Linux is what dill.moe runs. Joining needs the same protocol on your game; Steam handles the update.
Who is on
How busy is dill.moe?
dill.moe is offline at the moment; the last sighting was 35 days 20 hours ago.
How does dill.moe rank against other Rust servers?
The top 71% of ranked servers includes dill.moe, at #15,460 on player hours for the last week.
Wipes and resets
What is the wipe schedule on dill.moe?
Too few wipes on record for dill.moe to show its rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world it runs now dates from 37 days 19 hours.
Settings and map
What are the rules and settings on dill.moe?
The name dill.moe carries no gather rate. 8 players is the group limit, the default for the game. You play survival, raid, build and gather: the standard game. PvP is on: players fight and raid. The server browser lists it under Community, as a community server. Valve's VAC anti-cheat is active.
Which map does dill.moe run?
dill.moe runs a procedural map of size 4,500 with seed 1337, generated by the game. Since the same size and seed give the same map, this page links to it on RustMaps.
Lists and filters
Which Rust Charts lists and filters include dill.moe?
The Rust Charts lists that carry dill.moe are: Rust community servers, unmodded. On the server list, these filters put it in view: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on dill.moe mean?
gmrust (Game mode): Standard survival rules apply; mp200 (Max players): 200 slots are available; ts8 (Group limit): 8 per team, as the game ships it; v2633 (Protocol): Protocol 2633: join only if your game matches that version; cs165217 (Build): This server reports build 165217; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): This server has no region code — that's the set of tags dill.moe publishes for the server browser. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
How to join
How do I join dill.moe?
The console is behind F1 in Rust: enter client.connect 142.126.20.208:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.