On air · chart position #15,339
DEV
Online 141.98.157.79:28888 checked 8m ago
Players
DEV
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Saturday 31 October, 10:35 UTC, in 2d 12h. Its weekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 13 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 10:35 UTC25d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is DEV online, and how reliable is it?
DEV is up as you read this. The uptime it reports puts its last restart about 16 hours ago. It stayed up 100% of the last 7 full days, 168 of 168 hours. Rust Charts has tracked it since 15 September 2026.
Where is DEV located?
There's no region listed for DEV. Rust Charts shows the location a server claims, not where the machine actually is. Connect at 141.98.157.79:28888.
Which version of Rust does DEV run?
Rust network protocol 2635 and build 168909 on Linux is what DEV runs. Steam updates your game for you; all you need is the same protocol to join.
Does DEV run smoothly?
It averaged 30 server fps over the last 48 hours, with a floor of 30. Buildings, deployables and all the rest of the world came to as many as 63,180 entities. Memory use peaked at 3,086 MB. Lag, as players experience it, is low fps plus entities piling up.
Population
How busy is DEV?
DEV currently holds 0 players. Averaged over seven days, it drew 0 players.
How does DEV rank against other Rust servers?
The top 69% of ranked servers includes DEV, at #15,339 on player hours for the last week.
Wipes and resets
What does wipe day look like on DEV?
The busiest point of its recent wipes averaged 1 players. The crowd on the latest wipe hit its peak 13 hours in.
What is the wipe schedule on DEV?
The tag sets the prediction for DEV, as too few of its wipes are on record to confirm the schedule. Expect the next wipe on Saturday 31 October at 10:35 UTC. The world it runs now dates from 25 days 11 hours. The tags state a weekly wipe schedule.
Settings and map
What are the rules and settings on DEV?
No gather rate appears in the name DEV. 5 players is the maximum for a group. minigames & battle royale is the game mode, battle royale, arenas, parkour and Bedwars. Plugins or settings change the game, and it is listed under Modded. Oxide plugins are running on it. The anti-cheat VAC from Valve is on.
Which map does DEV run?
A procedural map of size 4,500 with seed 1400132468, generated by the game, is what DEV runs. Since the same size and seed give the same map, this page links to it on RustMaps.
Tags explained
Who runs DEV?
Among all the servers we track, only DEV publishes this rust.red hostname.
Which Rust Charts lists and filters include DEV?
These Rust Charts lists include DEV: Modded Rust servers, Rust aim training servers and Rust battlefield servers. On the server list, these filters put it in view: Type: Modded; Server tag: Weekly ^w, Minigames ^e, Combat training ^d, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
What do the server tags on DEV mean?
These are the tags DEV makes public, and the server browser reads them: gmrust (Game mode): Standard survival rules apply; mp0 (Max players): 0 slots are available; ts5 (Group limit): No team can exceed 5; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909 is what runs here; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): This server has no region code; ^w (Weekly): Wipes happen every week; ^e (Minigames): Minigames: arenas, Bedwars, parkour and more; ^d (Combat training): Practise aim and PvP here; the loot comes to you; ^i (Battlefield): Kits and high rates make this a fast PvP battlefield; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or changed settings put this server under Modded; modded (Modded): Plugins or changed settings put this server under Modded. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Join details
How do I join DEV?
Press F1 in Rust to open the console and type client.connect 141.98.157.79:28888. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you. https://discord.com/invite/KQ45eJABwx is where its website sits.