On air · chart position #10,409
A Shockbyte Rust Server
Online 141.95.13.105:25362 checked 10m ago
Players
A Shockbyte Rust Server
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 47% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 42 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 16:25 UTC19d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is A Shockbyte Rust Server online, and how reliable is it?
Right now A Shockbyte Rust Server is running. About 27 hours ago is when it last restarted, to go by the uptime it reports. Of the past 7 full days it was running for 167 of 168 hours, or 99% of the time. Rust Charts has tracked it since 13 September 2026.
Where is A Shockbyte Rust Server located?
There's no region listed for A Shockbyte Rust Server. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. Connect at 141.95.13.105:25362.
Which version of Rust does A Shockbyte Rust Server run?
The build behind A Shockbyte Rust Server is Rust network protocol 2635 and build 168909, hosted on Linux. Your game must match the protocol to get in, and Steam keeps it updated for you.
Does A Shockbyte Rust Server run smoothly?
It averaged 92 server fps over the last 48 hours, with a floor of 72. At its fullest it held 206,177 entities: buildings, deployables and the rest of the world. At most it took 5,814 MB of memory. Lag, as players experience it, is low fps plus entities piling up.
Who is on
How busy is A Shockbyte Rust Server?
On A Shockbyte Rust Server, 0 players are in and 120 slots are the ceiling. Averaging 0 players across seven days, it reached 1 at most.
How does A Shockbyte Rust Server rank against other Rust servers?
The top 47% of ranked servers includes A Shockbyte Rust Server, at #10,409 on player hours for the last week.
Wipe schedule
What does wipe day look like on A Shockbyte Rust Server?
At their busiest, its recent wipes averaged 1 players. 42 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on A Shockbyte Rust Server?
Too few wipes on record for A Shockbyte Rust Server to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. 19 days 19 hours is how long ago its current world was made.
How it is set up
What are the rules and settings on A Shockbyte Rust Server?
No gather rate appears in the name A Shockbyte Rust Server. Up to 8 players per group, as the game sets by default. You play survival, gather, build and raid in the standard game. PvP is on: players fight and raid. The server browser lists it under Community, as a community server. Valve's VAC anti-cheat is active.
Which map does A Shockbyte Rust Server run?
A procedural map of size 6,000 with seed 50000, generated by the game, is what A Shockbyte Rust Server runs. You can view it on RustMaps from this page: the same size and seed produce the same map.
Lists and filters
Which Rust Charts lists and filters include A Shockbyte Rust Server?
The Rust Charts lists that carry A Shockbyte Rust Server are: Rust community servers, unmodded. On the server list, these filters put it in view: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on A Shockbyte Rust Server mean?
The game's server browser sees these tags from A Shockbyte Rust Server: gmrust (Game mode): The game mode is standard Rust survival; mp120 (Max players): 120 slots are available; ts8 (Group limit): Team size is capped at 8, the default; v2635 (Protocol): Protocol 2635: join only if your game matches that version; cs168909 (Build): Build 168909 is what runs here; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): The region code is unset. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Getting in
How do I join A Shockbyte Rust Server?
Enter client.connect 141.95.13.105:25362 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.