Off air · chart position #15,339
Rust lifecycle test
Offline 141.94.64.178:48015 checked 2d ago
Players
Rust lifecycle test
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Monday 2 November, 04:09 UTC, in 4d 5h. Every Monday at 04:09 UTC · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 04:09 UTC2d ago | 0 | – | running | 0 |
| Mon 19 Oct, 04:08 UTC9d ago | 0 | – | 7 days | 0 |
| Mon 12 Oct, 04:13 UTC16d ago | 0 | – | 7 days | 0 |
| Mon 5 Oct, 04:08 UTC23d ago | 0 | – | 7 days | 0 |
| Mon 28 Sep, 04:10 UTC30d ago | 0 | – | 7 days | 0 |
| Mon 21 Sep, 04:05 UTC37d ago | 0 | – | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is Rust lifecycle test online, and how reliable is it?
Right now Rust lifecycle test is not running; the last sighting was 2 days 18 hours ago. 1 of 168 hours is what it managed over the past 7 full days, 1% of the time. The first record Rust Charts holds of it is 14 September 2026.
Where is Rust lifecycle test located?
There's no region listed for Rust lifecycle test. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. 141.94.64.178:48015 is its address.
Which version of Rust does Rust lifecycle test run?
Rust network protocol 2635 and build 168909 on Linux is what Rust lifecycle test runs. Steam updates your game for you; all you need is the same protocol to join.
Population
How busy is Rust lifecycle test?
Last seen 2 days 18 hours ago, Rust lifecycle test is currently offline. 0 players was the seven-day average.
How does Rust lifecycle test rank against other Rust servers?
In the seven-day player hours table, Rust lifecycle test is #15,339, inside the top 69% of all ranked servers.
Wipes and resets
What does wipe day look like on Rust lifecycle test?
Its recent wipes peaked at an average of 0 players. The crowd on the latest wipe hit its peak 0 hours in.
What is the wipe schedule on Rust lifecycle test?
Rust lifecycle test runs on a wipe rhythm of every Monday at 04:09 UTC. Expect the next wipe on Monday 2 November at 04:09 UTC. The world in play was made 2 days 18 hours.
Settings and map
What are the rules and settings on Rust lifecycle test?
No gather rate appears in the name Rust lifecycle test. The default group size of 8 players applies here. survival is the game mode, the usual game, where you gather, build and raid. PvP is on: players fight and raid. The server browser lists it under Community, as a community server. VAC is on: that is Valve's anti-cheat.
Which map does Rust lifecycle test run?
The map on Rust lifecycle test is procedural, made by the game.
Tag guide
Which Rust Charts lists and filters include Rust lifecycle test?
These Rust Charts lists include Rust lifecycle test: Rust community servers, unmodded. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the server tags on Rust lifecycle test mean?
The game's server browser sees these tags from Rust lifecycle test: gmrust (Game mode): Survival, in the standard Rust form; mp8 (Max players): It has 8 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): The server speaks protocol 2635, so your game needs the same version; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): This server has no region code. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Join details
How do I join Rust lifecycle test?
Enter client.connect 141.94.64.178:48015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.