Rust Charts48,863 playing · live

On air · chart position #15,414

[US] Rust & Ruin | Max 4 | PvPvE | Events |

Online NA 141.11.104.104:28020 checked 11m ago

quad biweekly wipes vanillamoddedoxidepve
Launch Rust and join
48 hours · an hour a bar · full height is 100
0/ 100
players now
0% full
0
7-day average
peak –
#15,414
rank
top 69% · #1546 in NA
40d ago
last wipe
biweekly schedule
1d 10h
next wipe
Thu 29 Oct, 11:09 UTC

Players

[US] Rust & Ruin | Max 4 | PvPvE | Events |

0on now
AveragePeak
0123402:0011:0020:0005:0014:0023:00

Hourly average and peak, UTC.

Channel 02

Server performance

010020030040002:0011:0020:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers, top 82% in NA, and #625 of the quad servers (top 76%). Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 11:09 UTC, in 1d 10h. Its biweekly schedule tag · low confidence

0
wipe-day peak
players, last three wipes

Coming wipes

1d 10h
Thu 29 Oct, 11:09 UTC
8d 17h
Thu 5 Nov, 19:00 UTC
FW
15d 10h
Thu 12 Nov, 11:09 UTC
29d 10h
Thu 26 Nov, 11:09 UTC
36d 17h
Thu 3 Dec, 19:00 UTC
FW
43d 10h
Thu 10 Dec, 11:09 UTC

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 17 Sep, 11:09 UTC40d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
Reforged Hybrid | PvE/PvP Zones | Zombies | Events
NA · quad · monthly · 20 on average
32 / 140
The Monster Den PVE|5x|Quad|Kits|Loot+|RaidableBases|Purge
NA · quad · 5x · biweekly · 9 on average
12 / 100
5 / 50
GOBLINGAMING | 5X PVE | NOOB FRIENDLY
NA · quad · 5x · biweekly · 4 on average
5 / 40
[US] Exotic Haven |PVE|Monthly|Skills|Zombies|NoDecay
NA · quad · monthly · 3 on average
5 / 250
Bates Legend -True PVE-Map Wipe 10/15-Relaxed Vanilla.
NA · quad · monthly · 2 on average
2 / 50
From the figures on this page

Quick answers

About the server

Is [US] Rust & Ruin | Max 4 | PvPvE | Events | online, and how reliable is it?

[US] Rust & Ruin | Max 4 | PvPvE | Events | is up as you read this. About 23 hours ago is when it last restarted, to go by the uptime it reports. Of the past 7 full days it was running for 168 of 168 hours, or 100% of the time. The first record Rust Charts holds of it is 13 September 2026.

Where is [US] Rust & Ruin | Max 4 | PvPvE | Events | located?

The NA tag is how [US] Rust & Ruin | Max 4 | PvPvE | Events | lists its location: North America. Rust Charts shows the location a server claims, not where the machine actually is. Connect at 141.11.104.104:28020.

Which version of Rust does [US] Rust & Ruin | Max 4 | PvPvE | Events | run?

Rust network protocol 2633 and build 164530 on Windows is the version [US] Rust & Ruin | Max 4 | PvPvE | Events | runs. Your game must match the protocol to get in, and Steam keeps it updated for you.

Does [US] Rust & Ruin | Max 4 | PvPvE | Events | run smoothly?

It averaged 219 server fps over the last 48 hours, with a floor of 219. At its fullest it held 66,813 entities: buildings, deployables and the rest of the world. Memory use peaked at 2,531 MB. Lag, as players experience it, is low fps plus entities piling up.

Player counts

How busy is [US] Rust & Ruin | Max 4 | PvPvE | Events |?

Right now 0 players are on [US] Rust & Ruin | Max 4 | PvPvE | Events |, out of 100 slots. Its average over the past week comes to 0 players.

How does [US] Rust & Ruin | Max 4 | PvPvE | Events | rank against other Rust servers?

On player hours for the past week, [US] Rust & Ruin | Max 4 | PvPvE | Events | is #15,414: top 69% overall and #1,546 in North America. #625 is where it stands among quad servers.

Wipe schedule

What does wipe day look like on [US] Rust & Ruin | Max 4 | PvPvE | Events |?

The busiest point of its recent wipes averaged 0 players. The crowd on the latest wipe hit its peak 0 hours in.

What is the wipe schedule on [US] Rust & Ruin | Max 4 | PvPvE | Events |?

The record holds too few of [US] Rust & Ruin | Max 4 | PvPvE | Events |'s wipes to confirm the schedule, so the tag drives the prediction. The wipe after this one is due Thursday 29 October at 11:09 UTC. The world in play was made 40 days 13 hours. A wipe every two weeks is published in its tags.

Rules and world

What are the rules and settings on [US] Rust & Ruin | Max 4 | PvPvE | Events |?

No gather rate appears in the name [US] Rust & Ruin | Max 4 | PvPvE | Events |. quad gives a group limit of 4 players. pve is the game mode, other players cannot be fought. The server browser shows it under Modded, where plugins or settings change the game. You will find Oxide plugins running. Its self-description is vanilla: nothing is changed: rates, kits and rules are all Facepunch's own. VAC is on: that is Valve's anti-cheat.

Which map does [US] Rust & Ruin | Max 4 | PvPvE | Events | run?

[US] Rust & Ruin | Max 4 | PvPvE | Events | runs a procedural map of size 3,500 with seed 606376677, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.

Tag guide

Which Rust Charts lists and filters include [US] Rust & Ruin | Max 4 | PvPvE | Events |?

The Rust Charts lists that carry [US] Rust & Ruin | Max 4 | PvPvE | Events | are: Modded Rust servers, Rust PvE servers and Region: North America. It appears under these filters on the server list: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks.

What do the server tags on [US] Rust & Ruin | Max 4 | PvPvE | Events | mean?

These are the tags [US] Rust & Ruin | Max 4 | PvPvE | Events | makes public, and the server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The server holds 100 slots; ts4 (Group limit): No team can exceed 4; v2633 (Protocol): Protocol 2633: join only if your game matches that version; cs164530 (Build): Build 164530 is what runs here; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): The region code is unset; ^b (Biweekly): It wipes once a fortnight; ^v (Vanilla): Nothing is changed: rates, kits and rules are all Facepunch's own; ^p (PvE): This is PvE: the world is the danger, not other players; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): Plugins or changed settings put this server under Modded; NA (North America): North America is where the server browser lists it. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.

How to join

How do I join [US] Rust & Ruin | Max 4 | PvPvE | Events |?

The console is behind F1 in Rust: enter client.connect 141.11.104.104:28020 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

What each one means

Server tags

Published as mp100,ptrak,$r?,v2633,^b,^v,NA,^p,gmrust,cs164530,ts4,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players The server holds 100 slots.
ts4
Group limit No team can exceed 4.
v2633
Protocol Protocol 2633: join only if your game matches that version.
cs164530
Build Build 164530 is what runs here.
ptrak
Networking RakNet handles the network, as standard for the game.
$r?
Region code The region code is unset.

Wipe schedule

^b
Biweekly It wipes once a fortnight.

Difficulty

^v
Vanilla Nothing is changed: rates, kits and rules are all Facepunch's own.

Gameplay

^p
PvE This is PvE: the world is the danger, not other players.

Mods and access

^o
Oxide The plugin framework is Oxide, also known as uMod.
^z
Modded Plugins or changed settings put this server under Modded.

Region

NA
North America North America is where the server browser lists it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.