Rust Charts43,541 playing · live

Off air · chart position #15,327

Core Community | Island Build & Symmetry

Offline 141.101.175.152:28025 checked 11d ago

moddedoxide
Launch Rust and join
0/ 50
players now
0% full
0
7-day average
peak –
#15,327
rank
top 70%
16d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet

Players

Core Community | Island Build & Symmetry

0on now
No hourly history yet.

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct19 Oct20 Oct22 Oct23 Oct25 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
46 / 999
37 / 999
101 / 150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA
EU · groups of 30+ · weekly · 37 on average
1 / 100
AQRUX RUST BUILD | CREATIVE | SANDBOX
EU · groups of 8+ · monthly · 24 on average
16 / 100
From the figures on this page

Quick answers

Host and version

Is Core Community | Island Build & Symmetry online, and how reliable is it?

You will not get on Core Community | Island Build & Symmetry just now: it is offline, last seen 11 days 6 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. The first record Rust Charts holds of it is 17 October 2026.

Where is Core Community | Island Build & Symmetry located?

There's no region listed for Core Community | Island Build & Symmetry. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. Connect at 141.101.175.152:28025.

Which version of Rust does Core Community | Island Build & Symmetry run?

Rust network protocol 2634 and build 167398 on Windows is what Core Community | Island Build & Symmetry runs. Steam updates your game for you; all you need is the same protocol to join.

Who is on

How busy is Core Community | Island Build & Symmetry?

Core Community | Island Build & Symmetry shows as offline now, with its last appearance 11 days 6 hours ago.

How does Core Community | Island Build & Symmetry rank against other Rust servers?

Player hours over the past week put Core Community | Island Build & Symmetry at #15,327, among the top 70% of ranked servers.

Wipes and resets

What is the wipe schedule on Core Community | Island Build & Symmetry?

Too few wipes on record for Core Community | Island Build & Symmetry to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world in play was made 16 days 12 hours.

Rules and world

What are the rules and settings on Core Community | Island Build & Symmetry?

The name Core Community | Island Build & Symmetry carries no gather rate. The default group size of 8 players applies here. You play survival, raid, build and gather: the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, and it is listed under Modded. The plugins it runs number Oxide. Valve's VAC anti-cheat is active.

Tag guide

Which Rust Charts lists and filters include Core Community | Island Build & Symmetry?

The Rust Charts lists that carry Core Community | Island Build & Symmetry are: Modded Rust servers and Rust build servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on Core Community | Island Build & Symmetry mean?

gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Protocol 2634: join only if your game matches that version; cs167398 (Build): Build 167398 is what runs here; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): This server has no region code; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or changed settings put this server under Modded — that's the set of tags Core Community | Island Build & Symmetry publishes for the server browser. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.

Join details

How do I join Core Community | Island Build & Symmetry?

Enter client.connect 141.101.175.152:28025 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players The server holds 50 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2634
Protocol Protocol 2634: join only if your game matches that version.
cs167398
Build Build 167398 is what runs here.
ptrak
Networking RakNet handles the network, as standard for the game.
$r?
Region code This server has no region code.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Plugins or changed settings put this server under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.