Off air · chart position #15,391
Steve's Server
Offline 14.8.106.192:28015 checked 41d ago
Players
Steve's Server
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is Steve's Server online, and how reliable is it?
Right now Steve's Server is not running; the last sighting was 41 days 9 hours ago. 0 of 168 hours is what it managed over the past 7 full days, 0% of the time. Its earliest entry with Rust Charts dates from 18 September 2026.
Where is Steve's Server located?
There's no region listed for Steve's Server. Rust Charts shows the location a server claims, not where the machine actually is. You'll find it at 14.8.106.192:28015.
Which version of Rust does Steve's Server run?
Rust network protocol 2631 and build 157753 on Windows is the version Steve's Server runs. Your game must match the protocol to get in, and Steam keeps it updated for you.
Player counts
How busy is Steve's Server?
Steve's Server is offline at the moment; the last sighting was 41 days 9 hours ago.
How does Steve's Server rank against other Rust servers?
In the seven-day player hours table, Steve's Server is #15,391, inside the top – of all ranked servers.
Wipe schedule
What is the wipe schedule on Steve's Server?
Too few wipes on record for Steve's Server to show its rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world it runs now dates from 107 days 12 hours.
Settings and map
What are the rules and settings on Steve's Server?
The name Steve's Server carries no gather rate. Up to 8 players per group, as the game sets by default. survival is the game mode, gather, build and raid in the standard game. PvP is on: players fight and raid. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is on.
Which map does Steve's Server run?
Generated by the game, the map on Steve's Server is procedural.
Tag guide
Which Rust Charts lists and filters include Steve's Server?
The Rust Charts lists that carry Steve's Server are: Rust community servers, unmodded. On the server list, these filters put it in view: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Steve's Server mean?
The game's server browser sees these tags from Steve's Server: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): 8 per team, as the game ships it; v2631 (Protocol): Protocol 2631: join only if your game matches that version; cs157753 (Build): The game build is 157753; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): This server has no region code. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Join details
How do I join Steve's Server?
Enter client.connect 14.8.106.192:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.