Rust Charts60,014 playing · live

On air · chart position #13,490

10x Land Down Under

Online 139.99.142.185:26213 checked 20m ago

10x moddedcarbon
Launch Rust and join
48 hours · an hour a bar · full height is 40
0/ 40
players now
0% full
0
7-day average
peak 1
#13,490
rank
top 61%
11d ago
last wipe
no schedule published
6d 18h
next wipe
Thu 5 Nov, 19:00 UTC FW

Players

10x Land Down Under

0on now · 48h peak 1
AveragePeak
00.250.50.75101:0010:0020:0005:0014:0023:00

Hourly average and peak, UTC.

Channel 02

Server performance

05010015020001:0010:0020:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct10 Oct22 Oct29 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 6d 18h. The force wipe · high confidence

21 days
usual gap
between real wipes
2
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

Coming wipes

6d 18h
Thu 5 Nov, 19:00 UTC
FW
9d 8h
Sun 8 Nov, 09:28 UTC
30d 8h
Sun 29 Nov, 09:28 UTC
34d 18h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

Sun 18 OctSun 27 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 09:28 UTC11d ago 2 – running 0
Sun 27 Sep, 09:59 UTC32d ago 2 halved by day 1 21 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
Atlas - EU 10x | No BPs | Kits | Shop
EU · groups of 20+ · 10x · weekly · 353 on average
205 / 250
Atlas - US 10x | No BPs | Kits | Shop
NA · groups of 30+ · 10x · weekly · 181 on average
206 / 250
TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPE
NA · groups of 8+ · 10x · weekly · 180 on average
172 / 250
KRAKEN | X10 | EU | KITS | RP | FPS+
EU · groups of 14+ · 10x · weekly · 156 on average
74 / 400
HollowServers.co EU 10x No BPs [Loot++|Events|MyMini|Shop]
EU · groups of 8+ · 10x · biweekly · 77 on average
35 / 150
HollowServers.co AU 10x No BPs [Loot++|Events|MyMini|Shop]
OC · groups of 8+ · 10x · biweekly · 66 on average
27 / 150
From the figures on this page

Quick answers

Host and version

Is 10x Land Down Under online, and how reliable is it?

You will find 10x Land Down Under online at this moment. The uptime it reports puts its last restart about 7 hours ago. It stayed up 85% of the last 7 full days, 143 of 168 hours. Rust Charts has tracked it since 13 September 2026.

Where is 10x Land Down Under located?

There's no region listed for 10x Land Down Under. Rust Charts shows the location a server claims, not where the machine actually is. Connect at 139.99.142.185:26213.

Which version of Rust does 10x Land Down Under run?

Rust network protocol 2635 and build 168909 on Linux is what 10x Land Down Under runs. Steam updates your game for you; all you need is the same protocol to join.

Does 10x Land Down Under run smoothly?

Never under 29, and 164 server fps on average, is how the last 48 hours went. At its fullest it held 53,697 entities: buildings, deployables and the rest of the world. Its memory climbed as high as 4,748 MB. Rising entity counts and low fps are the source of the lag players report.

Player counts

How busy is 10x Land Down Under?

On 10x Land Down Under, 0 players are in and 40 slots are the ceiling. Seven-day figures: 0 players on average and 1 at the peak. 10:00 UTC was the peak of the last 48 hours, with 0 players on average.

How does 10x Land Down Under rank against other Rust servers?

In the seven-day player hours table, 10x Land Down Under is #13,490, inside the top 61% of all ranked servers.

Wipe schedule

What does wipe day look like on 10x Land Down Under?

At their busiest, its recent wipes averaged 2 players. 1 hours after the latest wipe, the crowd peaked. Above half the peak until the next wipe: that happened in 0% of its recent wipes. By day 1 it had fallen below half in the wipes that did not hold.

What is the wipe schedule on 10x Land Down Under?

The wipe rhythm on 10x Land Down Under is every 3 weeks on Sunday at 09:28 UTC. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. The world it runs now dates from 11 days 14 hours.

Settings and map

What are the rules and settings on 10x Land Down Under?

A gather rate of 10x is what 10x Land Down Under advertises in its name. 8 players is the group limit, the default for the game. survival is the game mode, raid, build and gather: the standard game. PvP is on: players fight and raid. The server browser shows it under Modded, where plugins or settings change the game. The plugins it runs number Carbon. The anti-cheat VAC from Valve is on.

Which map does 10x Land Down Under run?

The map on 10x Land Down Under is procedural, size 3,000, seed 383077352, made by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.

Tags explained

Which Rust Charts lists and filters include 10x Land Down Under?

The Rust Charts lists that carry 10x Land Down Under are: Rust servers filtered by gather rate and Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 10x.

What do the server tags on 10x Land Down Under mean?

The game's server browser sees these tags from 10x Land Down Under: gmrust (Game mode): Survival, in the standard Rust form; mp40 (Max players): It has 40 slots; ts8 (Group limit): 8 per team, as the game ships it; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909 is what runs here; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): This server has no region code; ^z (Modded): This one is modded, so plugins or settings alter play; ^y (Carbon): Carbon serves as the plugin framework. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.

Join details

How do I join 10x Land Down Under?

Press F1 in Rust to open the console and type client.connect 139.99.142.185:26213. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.

What each one means

Server tags

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival, in the standard Rust form.
mp40
Max players It has 40 slots.
ts8
Group limit 8 per team, as the game ships it.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Build 168909 is what runs here.
ptrak
Networking RakNet is the network layer here, the game's default.
$r?
Region code This server has no region code.

Mods and access

^z
Modded This one is modded, so plugins or settings alter play.
^y
Carbon Carbon serves as the plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.