Off air · chart position #15,027
TEST
Offline 139.100.251.67:28015 checked 40d ago
Players
TEST
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is TEST online, and how reliable is it?
Right now TEST is not running; the last sighting was 40 days 10 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. The first record Rust Charts holds of it is 18 September 2026.
Where is TEST located?
From TEST, no region is published. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. Connect at 139.100.251.67:28015.
Which version of Rust does TEST run?
The build behind TEST is Rust network protocol 2633 and build 164530, hosted on Windows. Joining needs the same protocol on your game; Steam handles the update.
Population
How busy is TEST?
Last seen 40 days 10 hours ago, TEST is currently offline.
How does TEST rank against other Rust servers?
The top – of ranked servers includes TEST, at #15,027 on player hours for the last week.
Wipe days
What is the wipe schedule on TEST?
The record of TEST's wipes is too short to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world in play was made 41 days 2 hours.
Settings and map
What are the rules and settings on TEST?
No gather rate appears in the name TEST. Up to 8 players per group, as the game sets by default. You play survival, gather, build and raid in the standard game. PvP is on: players fight and raid. The server browser lists it under Community, as a community server. VAC is off: that is Valve's anti-cheat.
Which map does TEST run?
Generated by the game, the map on TEST is procedural.
Lists and filters
Which Rust Charts lists and filters include TEST?
These Rust Charts lists include TEST: Rust community servers, unmodded. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on TEST mean?
gmrust (Game mode): Standard survival rules apply; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Your game must run protocol 2633 to get in; cs164530 (Build): The game build is 164530; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): The region code is unset — that's the set of tags TEST publishes for the server browser. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Join details
How do I join TEST?
Press F1 in Rust to open the console and type client.connect 139.100.251.67:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.