Rust Charts104,335 playing · live

Off air · chart position #10,696

Test server

Offline 138.64.100.50:28015 checked 19h ago

Launch Rust and join
48 hours · an hour a bar · full height is 10
1/ 10
players now
10% full
1
7-day average
peak 1
#10,696
rank
top 48%
11d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps

Players

Test server

1on now · 48h peak 1
AveragePeakWipe
00.250.50.75112:0013:0023:0000:00Wiped Wed 28 Oct, 12:51 UTCWIPE

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep1 Oct8 Oct14 Oct21 Oct29 Oct

Top 48% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

6.2 days
usual gap
between real wipes
33%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1.5

The first 48 hours of its last wipes

Sun 18 OctSun 11 OctSat 10 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 12:51 UTC1d ago – – running 1
Sun 18 Oct, 06:16 UTC11d ago 1 – 10.3 days 1
Sun 11 Oct, 14:02 UTC18d ago 1 – 6.7 days 0
Sat 10 Oct, 12:37 UTC19d ago 1 – 1.1 days 0
Fri 2 Oct, 05:58 UTC27d ago 1 halved by day 2 8.3 days 0
Sat 26 Sep, 11:25 UTC33d ago 3 halved by day 1 5.8 days 2
Fri 25 Sep, 12:57 UTC34d ago 3 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 510 on average
303 / 375
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 317 on average
394 / 475
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 281 on average
952 / 1000
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 276 on average
42 / 100
eulongtest (private perf box)
EU · groups of 14+ · monthly · 267 on average
480 / 8
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 266 on average
981 / 1000
From the figures on this page

Quick answers

Host and version

Is Test server online, and how reliable is it?

Test server is down at the moment, having last been seen 19 hours ago. 3 of 168 hours is what it managed over the past 7 full days, 2% of the time. The first record Rust Charts holds of it is 25 September 2026.

Where is Test server located?

No region is published by Test server. Rust Charts shows the location a server claims, not where the machine actually is. You'll find it at 138.64.100.50:28015.

Which version of Rust does Test server run?

Rust network protocol 2635 and build 168909 on Windows is what Test server runs. Your game must match the protocol to get in, and Steam keeps it updated for you.

Population

How busy is Test server?

Test server shows as offline now, with its last appearance 19 hours ago. Averaging 1 players across seven days, it reached 1 at most. Over the past 48 hours, 13:00 UTC drew the most, at 1 players on average.

How does Test server rank against other Rust servers?

Player hours over the past week put Test server at #10,696, among the top 48% of ranked servers.

Wipes and resets

What does wipe day look like on Test server?

Its recent wipes peaked at an average of 1 players. 0 hours into the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. Day 1.5 is when it dropped below half in the wipes that didn't hold.

What is the wipe schedule on Test server?

The wipes on Test server come at irregular times, so no next one can be predicted. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world in play was made 11 days 13 hours.

How it is set up

What are the rules and settings on Test server?

The name Test server carries no gather rate. 8 players is the group limit, the default for the game. You play survival, raid, build and gather: the standard game. Fighting and raiding between players is allowed. In the server browser it is under Community, being a community server. Valve's VAC anti-cheat is active.

Which map does Test server run?

Generated by the game, the map on Test server is procedural.

Tags explained

Which Rust Charts lists and filters include Test server?

These Rust Charts lists include Test server: Rust community servers, unmodded. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on Test server mean?

gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Protocol 2635: join only if your game matches that version; cs168909 (Build): Build 168909 is what runs here; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): No region code has been set — that's the set of tags Test server publishes for the server browser. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.

Join details

How do I join Test server?

Press F1 in Rust to open the console and type client.connect 138.64.100.50:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players 10 slots are available.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Protocol 2635: join only if your game matches that version.
cs168909
Build Build 168909 is what runs here.
ptrak
Networking The network layer is RakNet, the game's usual one.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.