Off air · chart position #10,696
Test server
Offline 138.64.100.50:28015 checked 19h ago
Players
Test server
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 48% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 12:51 UTC1d ago | – | – | running | 1 |
| Sun 18 Oct, 06:16 UTC11d ago | 1 | – | 10.3 days | 1 |
| Sun 11 Oct, 14:02 UTC18d ago | 1 | – | 6.7 days | 0 |
| Sat 10 Oct, 12:37 UTC19d ago | 1 | – | 1.1 days | 0 |
| Fri 2 Oct, 05:58 UTC27d ago | 1 | halved by day 2 | 8.3 days | 0 |
| Sat 26 Sep, 11:25 UTC33d ago | 3 | halved by day 1 | 5.8 days | 2 |
| Fri 25 Sep, 12:57 UTC34d ago | 3 | – | 0.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is Test server online, and how reliable is it?
Test server is down at the moment, having last been seen 19 hours ago. 3 of 168 hours is what it managed over the past 7 full days, 2% of the time. The first record Rust Charts holds of it is 25 September 2026.
Where is Test server located?
No region is published by Test server. Rust Charts shows the location a server claims, not where the machine actually is. You'll find it at 138.64.100.50:28015.
Which version of Rust does Test server run?
Rust network protocol 2635 and build 168909 on Windows is what Test server runs. Your game must match the protocol to get in, and Steam keeps it updated for you.
Population
How busy is Test server?
Test server shows as offline now, with its last appearance 19 hours ago. Averaging 1 players across seven days, it reached 1 at most. Over the past 48 hours, 13:00 UTC drew the most, at 1 players on average.
How does Test server rank against other Rust servers?
Player hours over the past week put Test server at #10,696, among the top 48% of ranked servers.
Wipes and resets
What does wipe day look like on Test server?
Its recent wipes peaked at an average of 1 players. 0 hours into the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. Day 1.5 is when it dropped below half in the wipes that didn't hold.
What is the wipe schedule on Test server?
The wipes on Test server come at irregular times, so no next one can be predicted. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world in play was made 11 days 13 hours.
How it is set up
What are the rules and settings on Test server?
The name Test server carries no gather rate. 8 players is the group limit, the default for the game. You play survival, raid, build and gather: the standard game. Fighting and raiding between players is allowed. In the server browser it is under Community, being a community server. Valve's VAC anti-cheat is active.
Which map does Test server run?
Generated by the game, the map on Test server is procedural.
Tags explained
Which Rust Charts lists and filters include Test server?
These Rust Charts lists include Test server: Rust community servers, unmodded. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on Test server mean?
gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Protocol 2635: join only if your game matches that version; cs168909 (Build): Build 168909 is what runs here; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): No region code has been set — that's the set of tags Test server publishes for the server browser. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
Join details
How do I join Test server?
Press F1 in Rust to open the console and type client.connect 138.64.100.50:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.