Rust Charts89,289 playing · live

On air · chart position #9,554

JMS

Online 138.255.7.181:28015 checked 2h ago

Launch Rust and join
48 hours · an hour a bar · full height is 20
0/ 20
players now
0% full
0
7-day average
peak 1
#9,554
rank
top 43%
17d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet

Players

JMS

0on now · 48h peak 1
AveragePeak
00.250.50.75120:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Channel 02

Server performance

05010015020020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep13 Oct17 Oct20 Oct24 Oct28 Oct

Top 43% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 26 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 18:06 UTC17d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 552 on average
636 / 675
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
485 / 525
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 299 on average
59 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 298 on average
36 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 270 on average
138 / 200
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 256 on average
255 / 300
From the figures on this page

Quick answers

About the server

Is JMS online, and how reliable is it?

JMS is up as you read this. Going by the reported uptime, it restarted roughly 4 days 22 hours ago. Of the past 7 full days it was running for 168 of 168 hours, or 100% of the time. Rust Charts has tracked it since 13 September 2026.

Where is JMS located?

From JMS, no region is published. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. 138.255.7.181:28015 is its address.

Which version of Rust does JMS run?

Rust network protocol 2635 and build 168909 on Windows is what JMS runs. Joining needs the same protocol on your game; Steam handles the update.

Does JMS run smoothly?

Never under 81, and 97 server fps on average, is how the last 48 hours went. At its fullest it held 106,649 entities: buildings, deployables and the rest of the world. Memory use peaked at 4,207 MB. Rising entity counts and low fps are the source of the lag players report.

Population

How busy is JMS?

On JMS, 0 players are in and 20 slots are the ceiling. Averaging 0 players across seven days, it reached 1 at most. Over the past 48 hours, 00:00 UTC drew the most, at 1 players on average.

How does JMS rank against other Rust servers?

The top 43% of ranked servers includes JMS, at #9,554 on player hours for the last week.

Wipe days

What does wipe day look like on JMS?

Its recent wipes peaked at an average of 2 players. 26 hours into the latest wipe, the crowd reached its peak.

What is the wipe schedule on JMS?

Too few wipes on record for JMS to show its rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world in play was made 17 days.

Rules and world

What are the rules and settings on JMS?

The name JMS carries no gather rate. The default group size of 8 players applies here. survival is the game mode, raid, build and gather: the standard game. PvP is on: players fight and raid. The server browser lists it under Community, as a community server. Valve's VAC anti-cheat is active.

Which map does JMS run?

A procedural map of size 4,250 with seed 477406466, generated by the game, is what JMS runs. Since the same size and seed give the same map, this page links to it on RustMaps.

Tags explained

Which Rust Charts lists and filters include JMS?

The Rust Charts lists that carry JMS are: Rust community servers, unmodded. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on JMS mean?

The game's server browser sees these tags from JMS: gmrust (Game mode): Survival, in the standard Rust form; mp20 (Max players): 20 slots are available; ts8 (Group limit): Team size is capped at 8, the default; v2635 (Protocol): The server speaks protocol 2635, so your game needs the same version; cs168909 (Build): This server reports build 168909; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): The region code is unset. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.

Getting in

How do I join JMS?

Enter client.connect 138.255.7.181:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.

What each one means

Server tags

Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival, in the standard Rust form.
mp20
Max players 20 slots are available.
ts8
Group limit Team size is capped at 8, the default.
v2635
Protocol The server speaks protocol 2635, so your game needs the same version.
cs168909
Build This server reports build 168909.
ptrak
Networking RakNet handles the network, as standard for the game.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.