Rust Charts34,939 playing · live

Off air · chart position #14,839

Rustoria.co - US Medium Preview Server (Map #4)

Offline 138.199.167.199:28010 checked 11h ago

moddedpve
Launch Rust and join
48 hours · an hour a bar · full height is the busiest hour
0/ ?
players now
0
7-day average
peak 1
#14,839
rank
top 67%
1d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps

Players

Rustoria.co - US Medium Preview Server (Map #4)

0on now
AveragePeakWipe
0123400:0003:0006:0010:0013:0016:00Wiped Wed 28 Oct, 00:03 UTCWIPE

Hourly average and peak, UTC.

Channel 02

Server performance

Server fpsWipe
01020304000:0003:0006:0010:0013:0016:00Wiped Wed 28 Oct, 00:03 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep4 Oct10 Oct17 Oct23 Oct29 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.5 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Mon 26 OctSat 24 OctWed 21 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 00:03 UTC1d ago – – running 0
Mon 26 Oct, 02:22 UTC3d ago 0 – 1.9 days 0
Sat 24 Oct, 22:53 UTC4d ago 1 – 1.1 days 0
Wed 21 Oct, 16:32 UTC7d ago 0 – 3.3 days 0
Sun 18 Oct, 19:12 UTC10d ago 0 – 2.9 days 0
Sat 17 Oct, 19:11 UTC11d ago 0 – 1 days 0
Thu 15 Oct, 00:30 UTC14d ago 0 – 2.8 days 0
Tue 13 Oct, 22:44 UTC15d ago 0 – 1.1 days 0
Tue 13 Oct, 16:42 UTC15d ago 0 – 0.3 days 0
Mon 12 Oct, 09:10 UTC16d ago 0 – 1.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
NA · no group limit · biweekly · 250 on average
271 / 2000
Chrayntopia ♡ ︎PvE | RP | PvP
NA · groups of 8+ · biweekly · 104 on average
136 / 200
[US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing
NA · groups of 8+ · monthly · 50 on average
60 / 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No Killing
NA · groups of 8+ · monthly · 39 on average
40 / 200
Orange Dream | Cozy PvE/RP | No KOS
NA · groups of 8+ · biweekly · 34 on average
23 / 200
Zombie Land PVE Monthly | Raids | Skills | Custom Maps
NA · groups of 14+ · monthly · 34 on average
43 / 100
From the figures on this page

Quick answers

About the server

Is Rustoria.co - US Medium Preview Server (Map #4) online, and how reliable is it?

Right now Rustoria.co - US Medium Preview Server (Map #4) is not running; the last sighting was 11 hours ago. About 16 hours ago is when it last restarted, to go by the uptime it reports. 75 of 168 hours is what it managed over the past 7 full days, 45% of the time. The first record Rust Charts holds of it is 28 September 2026.

Where is Rustoria.co - US Medium Preview Server (Map #4) located?

No region tag is published by Rustoria.co - US Medium Preview Server (Map #4), but its name points to North America. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. 138.199.167.199:28010 is its address.

Which version of Rust does Rustoria.co - US Medium Preview Server (Map #4) run?

Rust network protocol 2635 and build 168909 on Linux is the version Rustoria.co - US Medium Preview Server (Map #4) runs. Your game must match the protocol to get in, and Steam keeps it updated for you.

Does Rustoria.co - US Medium Preview Server (Map #4) run smoothly?

The 48-hour average was 30 server fps; the lowest point was 30. At its fullest it held 113,939 entities: buildings, deployables and the rest of the world. At most it took 2,701 MB of memory. Lag, as players experience it, is low fps plus entities piling up.

Population

How busy is Rustoria.co - US Medium Preview Server (Map #4)?

Rustoria.co - US Medium Preview Server (Map #4) shows as offline now, with its last appearance 11 hours ago. Averaging 0 players across seven days, it reached 1 at most.

How does Rustoria.co - US Medium Preview Server (Map #4) rank against other Rust servers?

Player hours over the past week put Rustoria.co - US Medium Preview Server (Map #4) at #14,839, among the top 67% of ranked servers.

Wipe days

What does wipe day look like on Rustoria.co - US Medium Preview Server (Map #4)?

At their busiest, its recent wipes averaged 0 players. The crowd on the latest wipe hit its peak 0 hours in.

What is the wipe schedule on Rustoria.co - US Medium Preview Server (Map #4)?

The wipes on Rustoria.co - US Medium Preview Server (Map #4) come at irregular times, so no next one can be predicted. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world it runs now dates from 27 hours.

How it is set up

What are the rules and settings on Rustoria.co - US Medium Preview Server (Map #4)?

You will not find a gather rate in the name Rustoria.co - US Medium Preview Server (Map #4). Up to 8 players per group, as the game sets by default. You play pve, other players cannot be fought. Modded in the server browser is where it sits; plugins or settings alter the game. Valve's VAC anti-cheat is active.

Which map does Rustoria.co - US Medium Preview Server (Map #4) run?

A procedural map of size 4,250 with seed 1337, generated by the game, is what Rustoria.co - US Medium Preview Server (Map #4) runs. From this page you can look at it on RustMaps; the same size and seed make the same map. The name of the map is: Custom Map.

Tags explained

Which Rust Charts lists and filters include Rustoria.co - US Medium Preview Server (Map #4)?

These Rust Charts lists include Rustoria.co - US Medium Preview Server (Map #4): Modded Rust servers, Rust PvE servers and Region: North America. These filters on the server list bring it up: Region: North America; Type: Modded; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more; Last wipe: In the last 3 days.

What do the server tags on Rustoria.co - US Medium Preview Server (Map #4) mean?

These are the tags Rustoria.co - US Medium Preview Server (Map #4) makes public, and the server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp0 (Max players): The server holds 0 slots; ts8 (Group limit): 8 per team, as the game ships it; v2635 (Protocol): Protocol 2635: join only if your game matches that version; cs168909 (Build): Build 168909 is what runs here; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): The region code is unset; ^p (PvE): This is PvE: the world is the danger, not other players; builds (Build server): Come here to build and test base designs; creative (Creative): No gathering here; it is creative, so build as you please; training (Combat training): Loot is handed over so you can train aim and PvP; modded (Modded): This one is modded, so plugins or settings alter play. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.

Join details

How do I join Rustoria.co - US Medium Preview Server (Map #4)?

Press F1 in Rust to open the console and type client.connect 138.199.167.199:28010. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.

What each one means

Server tags

Published as mp0,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8,modded,builds,creative,training

Game

gmrust
Game mode The game mode is standard Rust survival.
mp0
Max players The server holds 0 slots.
ts8
Group limit 8 per team, as the game ships it.
v2635
Protocol Protocol 2635: join only if your game matches that version.
cs168909
Build Build 168909 is what runs here.
ptrak
Networking RakNet is the network layer here, the game's default.
$r?
Region code The region code is unset.

Gameplay

^p
PvE This is PvE: the world is the danger, not other players.
builds
Build server Come here to build and test base designs.
creative
Creative No gathering here; it is creative, so build as you please.
training
Combat training Loot is handed over so you can train aim and PvP.

Mods and access

modded
Modded This one is modded, so plugins or settings alter play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.