Players
Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 17% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 7h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 8 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:38 UTC FW27d ago | 5 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE online, and how reliable is it?
You will find Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE online at this moment. Going by the reported uptime, it restarted roughly 1 hours ago. It stayed up 99% of the last 7 full days, 167 of 168 hours. The first record Rust Charts holds of it is 13 September 2026.
Where is Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE located?
There's no region listed for Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE. Rust Charts shows the location a server claims, not where the machine actually is. Connect at 136.243.54.171:2355.
Which version of Rust does Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE run?
Rust network protocol 2635 and build 168909 on Linux is the version Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE runs. Joining needs the same protocol on your game; Steam handles the update.
Does Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE run smoothly?
It averaged 86 server fps over the last 48 hours, with a floor of 61. Buildings, deployables and all the rest of the world came to as many as 164,597 entities. At most it took 4,935 MB of memory. Rising entity counts and low fps are the source of the lag players report.
Population
How busy is Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE?
Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE has 0 of its 75 slots filled right now. Averaging 1 players across seven days, it reached 4 at most. The busiest stretch of the last 48 hours came at 17:00 UTC, averaging 3 players.
How does Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE rank against other Rust servers?
The top 17% of ranked servers includes Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE, at #3,710 on player hours for the last week.
Wipe days
What does wipe day look like on Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE?
At their busiest, its recent wipes averaged 5 players. 8 hours into the latest wipe, the crowd reached its peak.
What is the wipe schedule on Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE?
Once a month is the whole of it: Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE wipes with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. The world it runs now dates from 27 days 17 hours. Its tags carry a wipe schedule of once a month.
Rules and world
What are the rules and settings on Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE?
The name Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE carries no gather rate. 8 players is the group limit, the default for the game. You play pve, other players cannot be fought. The server browser shows it under Modded, where plugins or settings change the game. You will find Oxide plugins running. VAC is on: that is Valve's anti-cheat.
Which map does Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE run?
A procedural map of size 5,000 with seed 1337, generated by the game, is what Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE runs. From this page you can look at it on RustMaps; the same size and seed make the same map. The name of the map is: Custom Map.
Tag guide
Which Rust Charts lists and filters include Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE?
These Rust Charts lists include Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE: Modded Rust servers and Rust PvE servers. On the server list, these filters put it in view: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE mean?
The game's server browser sees these tags from Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE: gmrust (Game mode): The game mode is standard Rust survival; mp75 (Max players): It has 75 slots; ts8 (Group limit): 8 per team, as the game ships it; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): This server reports build 168909; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): This server has no region code; ^m (Monthly): One wipe a month, together with the force wipe; ^p (PvE): This is PvE: the world is the danger, not other players; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): This one is modded, so plugins or settings alter play. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
How to join
How do I join Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE?
Enter client.connect 136.243.54.171:2355 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.
