Rust Charts50,964 playing · live

On air · chart position #6,114

Private!

Online EU 136.243.135.46:28070 checked 11m ago

monthly wipes moddedoxide
Launch Rust and join
48 hours · an hour a bar · full height is 50
0/ 50
players now
0% full
0
7-day average
peak 2
#6,114
rank
top 27% · #1886 in EU
1d ago
last wipe
monthly schedule
6d 16h
next wipe
Thu 5 Nov, 19:00 UTC FW

Players

Private!

0on now · 48h peak 2
AveragePeakWipe
00.511.5203:0012:0022:0006:0015:0000:00Wiped Wed 28 Oct, 11:30 UTCWIPE

Hourly average and peak, UTC.

Channel 02

Server performance

Server fpsWipe
01020304003:0012:0022:0006:0015:0000:00Wiped Wed 28 Oct, 11:30 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
12k4k6k8k15 Oct18 Oct21 Oct24 Oct27 Oct30 Oct

Top 27% of all ranked servers, top 65% in EU. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 16h. The force wipe · high confidence

3.1 days
usual gap
between real wipes
75%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
25%
crowd held
else halves by day 2

Coming wipes

6d 16h
Thu 5 Nov, 19:00 UTC
FW
34d 16h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

Sat 24 OctWed 21 OctSun 18 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 11:30 UTC1d ago – – running 0
Sat 24 Oct, 13:55 UTC5d ago 2 halved by day 2 3.9 days 1
Wed 21 Oct, 11:49 UTC8d ago 2 held half 3.1 days 0
Sun 18 Oct, 14:10 UTC11d ago 2 halved by day 1 2.9 days 1
Thu 15 Oct, 12:43 UTC14d ago 3 halved by day 2 3.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 97 on average
8 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 94 on average
33 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 85 on average
6 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10
EU · groups of 16+ · monthly · 80 on average
21 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10
EU · groups of 16+ · monthly · 77 on average
30 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 29.10
EU · groups of 16+ · monthly · 73 on average
72 / 1000
From the figures on this page

Quick answers

Server details

Is Private! online, and how reliable is it?

Private! is up as you read this. About 36 hours ago is when it last restarted, to go by the uptime it reports. Of the past 7 full days it was running for 167 of 168 hours, or 99% of the time. Its earliest entry with Rust Charts dates from 15 October 2026.

Where is Private! located?

Private! gives its location as Europe, using the EU tag. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. You'll find it at 136.243.135.46:28070.

Which version of Rust does Private! run?

The build behind Private! is Rust network protocol 2635 and build 168909, hosted on Linux. Joining needs the same protocol on your game; Steam handles the update.

Does Private! run smoothly?

Never under 5, and 7 server fps on average, is how the last 48 hours went. Buildings, deployables and all the rest of the world came to as many as 65,789 entities. Its memory climbed as high as 2,819 MB. Rising entity counts and low fps are the source of the lag players report.

Who is on

How busy is Private!?

Private! has 0 of its 50 slots filled right now. Seven-day figures: 0 players on average and 2 at the peak. 15:00 UTC was the peak of the last 48 hours, with 2 players on average.

How does Private! rank against other Rust servers?

On player hours for the past week, Private! is #6,114: top 27% overall and #1,886 in Europe.

Wipes and resets

What does wipe day look like on Private!?

Its recent wipes peaked at an average of 2 players. 1 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 25% of its recent wipes. By day 2 it had fallen below half in the wipes that did not hold.

What is the wipe schedule on Private!?

A single monthly wipe, the force wipe, is all Private! runs. Thursday 5 November at 19:00 UTC is the next wipe, the force wipe that takes every Rust server. The world it runs now dates from 38 hours. A monthly wipe schedule is published in its tags.

How it is set up

What are the rules and settings on Private!?

You will not find a gather rate in the name Private!. The default group size of 8 players applies here. You play survival, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. Plugins or settings change the game, and it is listed under Modded. Oxide plugins are running on it. VAC is on: that is Valve's anti-cheat.

Which map does Private! run?

A procedural map of size 2,500 with seed 46870567, generated by the game, is what Private! runs. You can view it on RustMaps from this page: the same size and seed produce the same map.

Tags explained

Which Rust Charts lists and filters include Private!?

These Rust Charts lists include Private!: EU Rust servers and Modded Rust servers. On the server list, these filters put it in view: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.

What do the server tags on Private! mean?

These are the tags Private! makes public, and the server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team, as the game ships it; v2635 (Protocol): The server speaks protocol 2635, so your game needs the same version; cs168909 (Build): Build 168909 is what runs here; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): This server has no region code; ^m (Monthly): One wipe a month, together with the force wipe; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): This one is modded, so plugins or settings alter play; EU (Europe): Europe is where the server browser lists it. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.

Getting in

How do I join Private!?

Enter client.connect 136.243.135.46:28070 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2635,^m,EU,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players 50 slots are available.
ts8
Group limit 8 per team, as the game ships it.
v2635
Protocol The server speaks protocol 2635, so your game needs the same version.
cs168909
Build Build 168909 is what runs here.
ptrak
Networking The network layer is RakNet, the game's usual one.
$r?
Region code This server has no region code.

Wipe schedule

^m
Monthly One wipe a month, together with the force wipe.

Mods and access

^o
Oxide Plugins are handled by Oxide (uMod).
^z
Modded This one is modded, so plugins or settings alter play.

Region

EU
Europe Europe is where the server browser lists it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.