Off air · chart position #16,892
SquadAI test stand (private)
Offline 136.169.211.140:28015 checked 29d ago
Players
SquadAI test stand (private)
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is SquadAI test stand (private) online, and how reliable is it?
You will not get on SquadAI test stand (private) just now: it is offline, last seen 29 days 12 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. The first record Rust Charts holds of it is 29 September 2026.
Where is SquadAI test stand (private) located?
No region is published by SquadAI test stand (private). Rust Charts doesn't look up where the machine stands; it shows where the server says it is. 136.169.211.140:28015 is its address.
Which version of Rust does SquadAI test stand (private) run?
Rust network protocol 2632 and build 161125 on Linux is what SquadAI test stand (private) runs. Joining needs the same protocol on your game; Steam handles the update.
Who is on
How busy is SquadAI test stand (private)?
SquadAI test stand (private) is offline at the moment; the last sighting was 29 days 12 hours ago.
How does SquadAI test stand (private) rank against other Rust servers?
In the seven-day player hours table, SquadAI test stand (private) is #16,892, inside the top 71% of all ranked servers.
Wipe schedule
What is the wipe schedule on SquadAI test stand (private)?
Too few wipes on record for SquadAI test stand (private) to show its rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. 29 days 12 hours is how long ago its current world was made.
Rules and world
What are the rules and settings on SquadAI test stand (private)?
No gather rate appears in the name SquadAI test stand (private). 8 players is the group limit, the default for the game. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players is allowed. In the server browser it is under Community, being a community server. VAC is on: that is Valve's anti-cheat.
Which map does SquadAI test stand (private) run?
The map on SquadAI test stand (private) is procedural, made by the game.
Lists and filters
Which Rust Charts lists and filters include SquadAI test stand (private)?
These Rust Charts lists include SquadAI test stand (private): Rust community servers, unmodded. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on SquadAI test stand (private) mean?
gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): Team size is capped at 8, the default; v2632 (Protocol): The server speaks protocol 2632, so your game needs the same version; cs161125 (Build): Build 161125 is what runs here; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): The region code is unset — that's the set of tags SquadAI test stand (private) publishes for the server browser. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Getting in
How do I join SquadAI test stand (private)?
Press F1 in Rust to open the console and type client.connect 136.169.211.140:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.