Players
LinuxGSM
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 11h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:06 UTC FW27d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is LinuxGSM online, and how reliable is it?
LinuxGSM is up as you read this. About 3 days 10 hours ago is when it last restarted, to go by the uptime it reports. 167 of 168 hours is what it managed over the past 7 full days, 99% of the time. Its earliest entry with Rust Charts dates from 13 September 2026.
Where is LinuxGSM located?
There's no region listed for LinuxGSM. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. Connect at 135.148.34.204:28015.
Which version of Rust does LinuxGSM run?
The build behind LinuxGSM is Rust network protocol 2635 and build 168909, hosted on Linux. Your game must match the protocol to get in, and Steam keeps it updated for you.
Does LinuxGSM run smoothly?
Never under 40, and 97 server fps on average, is how the last 48 hours went. Buildings, deployables and all the rest of the world came to as many as 50,496 entities. Memory use peaked at 2,138 MB. Rising entity counts and low fps are the source of the lag players report.
Who is on
How busy is LinuxGSM?
On LinuxGSM, 0 players are in and 50 slots are the ceiling. Its average over the past week comes to 0 players.
How does LinuxGSM rank against other Rust servers?
Player hours over the past week put LinuxGSM at #15,339, among the top 69% of ranked servers.
Wipe days
What does wipe day look like on LinuxGSM?
The busiest point of its recent wipes averaged 0 players. 0 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on LinuxGSM?
Once a month is the whole of it: LinuxGSM wipes with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world it runs now dates from 27 days 13 hours.
Rules and world
What are the rules and settings on LinuxGSM?
You will not find a gather rate in the name LinuxGSM. The default group size of 8 players applies here. You play survival, raid, build and gather: the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. Valve's VAC anti-cheat is active.
Which map does LinuxGSM run?
The map on LinuxGSM is procedural, size 3,000, seed 1897125331, made by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.
Lists and filters
Which Rust Charts lists and filters include LinuxGSM?
The Rust Charts lists that carry LinuxGSM are: Rust community servers, unmodded. On the server list, these filters put it in view: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on LinuxGSM mean?
These are the tags LinuxGSM makes public, and the server browser reads them: gmvanilla (Game mode): This server runs vanilla survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): The server speaks protocol 2635, so your game needs the same version; cs168909 (Build): This server reports build 168909; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): No region code has been set. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
Join details
How do I join LinuxGSM?
The console is behind F1 in Rust: enter client.connect 135.148.34.204:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.
