On air · chart position #15,348
Rust Training Grounds (No PvP & No Raids)
Online 135.148.151.8:60425 checked 9m ago
Players
Rust Training Grounds (No PvP & No Raids)
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 21h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is Rust Training Grounds (No PvP & No Raids) online, and how reliable is it?
You will find Rust Training Grounds (No PvP & No Raids) online at this moment. The uptime it reports puts its last restart about 5 days 1 hours ago. It stayed up 100% of the last 7 full days, 168 of 168 hours. The first record Rust Charts holds of it is 4 October 2026.
Where is Rust Training Grounds (No PvP & No Raids) located?
From Rust Training Grounds (No PvP & No Raids), no region is published. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. You'll find it at 135.148.151.8:60425.
Which version of Rust does Rust Training Grounds (No PvP & No Raids) run?
Rust network protocol 2635 and build 167781 on Linux is what Rust Training Grounds (No PvP & No Raids) runs. Your game must match the protocol to get in, and Steam keeps it updated for you.
Does Rust Training Grounds (No PvP & No Raids) run smoothly?
It averaged 136 server fps over the last 48 hours, with a floor of 74. Buildings, deployables and all the rest of the world came to as many as 204,452 entities. Its memory climbed as high as 5,203 MB. Lag, as players experience it, is low fps plus entities piling up.
Population
How busy is Rust Training Grounds (No PvP & No Raids)?
On Rust Training Grounds (No PvP & No Raids), 0 players are in and 20 slots are the ceiling. Its average over the past week comes to 0 players.
How does Rust Training Grounds (No PvP & No Raids) rank against other Rust servers?
Player hours over the past week put Rust Training Grounds (No PvP & No Raids) at #15,348, among the top 69% of ranked servers.
Wipes and resets
What is the wipe schedule on Rust Training Grounds (No PvP & No Raids)?
An estimate from the force wipe gives Rust Training Grounds (No PvP & No Raids)'s next wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. 24 days is how long ago its current world was made. Its tags carry a wipe schedule of once a month.
Rules and world
What are the rules and settings on Rust Training Grounds (No PvP & No Raids)?
You will not find a gather rate in the name Rust Training Grounds (No PvP & No Raids). 8 players is the group limit, the default for the game. combat training is the game mode, loot handed out for PvP and aim training. The server browser shows it under Modded, where plugins or settings change the game. You will find Oxide plugins running. The anti-cheat VAC from Valve is on.
Which map does Rust Training Grounds (No PvP & No Raids) run?
Rust Training Grounds (No PvP & No Raids) runs a procedural map of size 6,000 with seed 811061009, generated by the game. Since the same size and seed give the same map, this page links to it on RustMaps.
Tag guide
Which Rust Charts lists and filters include Rust Training Grounds (No PvP & No Raids)?
These Rust Charts lists include Rust Training Grounds (No PvP & No Raids): Modded Rust servers, Rust aim training servers, Rust build servers, Rust creative servers and Rust PvE servers. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Creative ^c, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on Rust Training Grounds (No PvP & No Raids) mean?
gmrust (Game mode): Standard survival rules apply; mp20 (Max players): It has 20 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs167781 (Build): This server reports build 167781; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): No region code has been set; ^m (Monthly): Monthly wipes, timed with the Facepunch force wipe; ^c (Creative): No gathering here; it is creative, so build as you please; ^d (Combat training): A training server for aim and PvP, with loot provided; ^p (PvE): This is PvE: the world is the danger, not other players; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Listed as modded because plugins or settings differ from the base game — that's the set of tags Rust Training Grounds (No PvP & No Raids) publishes for the server browser. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
Getting in
How do I join Rust Training Grounds (No PvP & No Raids)?
The console is behind F1 in Rust: enter client.connect 135.148.151.8:60425 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.