On air · chart position #6,593
Siunattu
Online 135.148.15.62:28015 checked 11m ago
Players
Siunattu
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 30% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 4 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 17:25 UTC6d ago | 2 | – | running | 0 |
| Fri 16 Oct, 22:39 UTC12d ago | 1 | halved by day 1 | 5.8 days | 0 |
| Tue 13 Oct, 19:45 UTC15d ago | 1 | halved by day 1 | 3.1 days | 1 |
| Sun 11 Oct, 22:23 UTC17d ago | 1 | – | 1.9 days | 1 |
| Tue 6 Oct, 01:08 UTC23d ago | 1 | halved by day 2 | 5.9 days | 1 |
| Sun 4 Oct, 02:09 UTC25d ago | 1 | – | 2 days | 1 |
| Thu 1 Oct, 18:54 UTC FW27d ago | 1 | held half | 2.3 days | 1 |
| Tue 29 Sep, 21:48 UTC29d ago | 1 | – | 1.9 days | 0 |
| Mon 28 Sep, 17:43 UTC30d ago | 1 | – | 1.2 days | 1 |
| Fri 25 Sep, 04:57 UTC34d ago | 1 | halved by day 2 | 3.5 days | 0 |
| Sun 20 Sep, 22:50 UTC38d ago | 1 | held half | 4.3 days | 0 |
| Thu 17 Sep, 01:42 UTC42d ago | 1 | halved by day 1 | 3.9 days | 0 |
| Tue 15 Sep, 18:34 UTC43d ago | 1 | – | 1.3 days | 1 |
| Sun 13 Sep, 17:02 UTC45d ago | 1 | held half | 2.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is Siunattu online, and how reliable is it?
Right now Siunattu is running. The uptime it reports puts its last restart about 38 hours ago. It stayed up 94% of the last 7 full days, 158 of 168 hours. Rust Charts has tracked it since 13 September 2026.
Where is Siunattu located?
From Siunattu, no region is published. Rust Charts shows the location a server claims, not where the machine actually is. 135.148.15.62:28015 is its address.
Which version of Rust does Siunattu run?
The build behind Siunattu is Rust network protocol 2635 and build 168909, hosted on Linux. Steam updates your game for you; all you need is the same protocol to join.
Does Siunattu run smoothly?
It averaged 215 server fps over the last 48 hours, with a floor of 161. Buildings, deployables and all the rest of the world came to as many as 50,974 entities. Its memory climbed as high as 3,514 MB. Rising entity counts and low fps are the source of the lag players report.
Player counts
How busy is Siunattu?
Siunattu has 0 of its 40 slots filled right now. Averaging 0 players across seven days, it reached 2 at most. Over the past 48 hours, 23:00 UTC drew the most, at 1 players on average.
How does Siunattu rank against other Rust servers?
The top 30% of ranked servers includes Siunattu, at #6,593 on player hours for the last week.
Wipe schedule
What does wipe day look like on Siunattu?
Its recent wipes peaked at an average of 1 players. 4 hours into the latest wipe, the crowd reached its peak. Above half the peak until the next wipe: that happened in 0% of its recent wipes. By day 1 it had fallen below half in the wipes that did not hold.
What is the wipe schedule on Siunattu?
The wipes on Siunattu come at irregular times, so no next one can be predicted. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. 6 days 11 hours is how long ago its current world was made.
Rules and world
What are the rules and settings on Siunattu?
You will not find a gather rate in the name Siunattu. Up to 8 players per group, as the game sets by default. You play survival, gather, build and raid in the standard game. PvP is on: players fight and raid. Community is where it appears in the server browser; it is a community server. VAC is on: that is Valve's anti-cheat.
Which map does Siunattu run?
The map on Siunattu is procedural, size 3,100, seed 123457, made by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.
Lists and filters
Which Rust Charts lists and filters include Siunattu?
These Rust Charts lists include Siunattu: Rust community servers, unmodded. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on Siunattu mean?
These are the tags Siunattu makes public, and the server browser reads them: gmrust (Game mode): Survival, in the standard Rust form; mp40 (Max players): 40 slots are available; ts8 (Group limit): 8 per team, as the game ships it; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909 is what runs here; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): This server has no region code. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
Join details
How do I join Siunattu?
The console is behind F1 in Rust: enter client.connect 135.148.15.62:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.