Off air · chart position #16,907
A Shockbyte x Discord Production Rust Server
Offline 135.148.15.155:26926 checked 32d ago
Players
A Shockbyte x Discord Production Rust Server
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is A Shockbyte x Discord Production Rust Server online, and how reliable is it?
You will not get on A Shockbyte x Discord Production Rust Server just now: it is offline, last seen 32 days 19 hours ago. It stayed up 0% of the last 7 full days, 0 of 168 hours. Rust Charts has tracked it since 13 September 2026.
Where is A Shockbyte x Discord Production Rust Server located?
From A Shockbyte x Discord Production Rust Server, no region is published. Rust Charts shows the location a server claims, not where the machine actually is. You'll find it at 135.148.15.155:26926.
Which version of Rust does A Shockbyte x Discord Production Rust Server run?
Rust network protocol 2633 and build 162929 on Linux is what A Shockbyte x Discord Production Rust Server runs. Your game must match the protocol to get in, and Steam keeps it updated for you.
Population
How busy is A Shockbyte x Discord Production Rust Server?
A Shockbyte x Discord Production Rust Server shows as offline now, with its last appearance 32 days 19 hours ago.
How does A Shockbyte x Discord Production Rust Server rank against other Rust servers?
Player hours over the past week put A Shockbyte x Discord Production Rust Server at #16,907, among the top 72% of ranked servers.
Wipes and resets
What is the wipe schedule on A Shockbyte x Discord Production Rust Server?
A Shockbyte x Discord Production Rust Server's wipe rhythm is not yet clear: too few are on record. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world in play was made 55 days 19 hours.
Rules and world
What are the rules and settings on A Shockbyte x Discord Production Rust Server?
No gather rate appears in the name A Shockbyte x Discord Production Rust Server. Up to 8 players per group, as the game sets by default. You play survival, the usual game, where you gather, build and raid. You can fight and raid other players. Community is where it appears in the server browser; it is a community server. VAC is on: that is Valve's anti-cheat.
Which map does A Shockbyte x Discord Production Rust Server run?
A Shockbyte x Discord Production Rust Server runs a procedural map of size 1,500 with seed 50000, generated by the game. From this page you can look at it on RustMaps; the same size and seed make the same map.
Tag guide
Which Rust Charts lists and filters include A Shockbyte x Discord Production Rust Server?
These Rust Charts lists include A Shockbyte x Discord Production Rust Server: Rust community servers, unmodded. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on A Shockbyte x Discord Production Rust Server mean?
These are the tags A Shockbyte x Discord Production Rust Server makes public, and the server browser reads them: gmrust (Game mode): Standard survival rules apply; mp1000 (Max players): 1,000 slots are available; ts8 (Group limit): 8 per team, as the game ships it; v2633 (Protocol): Your game must run protocol 2633 to get in; cs162929 (Build): The game build is 162929; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): The region code is unset. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Join details
How do I join A Shockbyte x Discord Production Rust Server?
Enter client.connect 135.148.15.155:26926 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.