On air · chart position #4,628
Helios Development Server
Online 135.148.137.143:60415 checked 14m ago
Players
Helios Development Server
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 21% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 18h. The force wipe · high confidence
Coming wipes
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 20:12 UTC4h ago | – | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is Helios Development Server online, and how reliable is it?
You will find Helios Development Server online at this moment. The uptime it reports puts its last restart about 2 hours ago. It stayed up 79% of the last 5 full days, 95 of 120 hours. Rust Charts has tracked it since 24 October 2026.
Where is Helios Development Server located?
From Helios Development Server, no region is published. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. You'll find it at 135.148.137.143:60415.
Which version of Rust does Helios Development Server run?
The build behind Helios Development Server is Rust network protocol 2635 and build 168909, hosted on Linux. Joining needs the same protocol on your game; Steam handles the update.
Does Helios Development Server run smoothly?
Never under 225, and 237 server fps on average, is how the last 48 hours went. Buildings, deployables and all the rest of the world came to as many as 35,497 entities. At most it took 2,189 MB of memory. What players feel as lag comes from low fps and an entity count on the rise.
Population
How busy is Helios Development Server?
Helios Development Server has 2 of its 100 slots filled right now. Averaging 0 players across seven days, it reached 4 at most. Over the past 48 hours, 21:00 UTC drew the most, at 2 players on average.
How does Helios Development Server rank against other Rust servers?
The top 21% of ranked servers includes Helios Development Server, at #4,628 on player hours for the last week.
Wipes and resets
What is the wipe schedule on Helios Development Server?
The force wipe is the only wipe on Helios Development Server, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world it runs now dates from 4 hours. Its tags carry a wipe schedule of once a month.
Rules and world
What are the rules and settings on Helios Development Server?
No gather rate appears in the name Helios Development Server. The group limit is 40 players. You play survival, raid, build and gather: the standard game. PvP is on: players fight and raid. The server browser shows it under Modded, where plugins or settings change the game. Oxide plugins are running on it. VAC is on: that is Valve's anti-cheat.
Which map does Helios Development Server run?
A procedural map of size 2,000 with seed 1, generated by the game, is what Helios Development Server runs. You can view it on RustMaps from this page: the same size and seed produce the same map.
Tags explained
Which Rust Charts lists and filters include Helios Development Server?
These Rust Charts lists include Helios Development Server: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.
What do the server tags on Helios Development Server mean?
These are the tags Helios Development Server makes public, and the server browser reads them: gmrust (Game mode): Standard survival rules apply; mp100 (Max players): The server holds 100 slots; ts40 (Group limit): Teams are capped at 40; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): This server reports build 168909; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): The region code is unset; ^m (Monthly): Monthly wipes, timed with the Facepunch force wipe; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): This one is modded, so plugins or settings alter play. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Getting in
How do I join Helios Development Server?
The console is behind F1 in Rust: enter client.connect 135.148.137.143:60415 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.