On air · chart position #15,273
Camp 11
Online 135.148.137.143:60411 checked 10m ago
Players
Camp 11
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 12h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 03:47 UTC14d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is Camp 11 online, and how reliable is it?
Right now Camp 11 is running. Going by the reported uptime, it restarted roughly 29 minutes ago. 167 of 168 hours is what it managed over the past 7 full days, 99% of the time. The first record Rust Charts holds of it is 13 September 2026.
Where is Camp 11 located?
No region is published by Camp 11. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. Connect at 135.148.137.143:60411.
Which version of Rust does Camp 11 run?
The build behind Camp 11 is Rust network protocol 2635 and build 168909, hosted on Linux. Your game must match the protocol to get in, and Steam keeps it updated for you.
Does Camp 11 run smoothly?
The 48-hour average was 238 server fps; the lowest point was 228. At its fullest it held 15,000 entities: buildings, deployables and the rest of the world. At most it took 1,217 MB of memory. Lag, as players experience it, is low fps plus entities piling up.
Player counts
How busy is Camp 11?
On Camp 11, 0 players are in and 20 slots are the ceiling. 0 players was the seven-day average.
How does Camp 11 rank against other Rust servers?
The top 69% of ranked servers includes Camp 11, at #15,273 on player hours for the last week.
Wipe days
What does wipe day look like on Camp 11?
At their busiest, its recent wipes averaged 0 players. The crowd on the latest wipe hit its peak 0 hours in.
What is the wipe schedule on Camp 11?
Once a month is the whole of it: Camp 11 wipes with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world it runs now dates from 14 days 2 hours. A monthly wipe schedule is published in its tags.
Rules and world
What are the rules and settings on Camp 11?
You will not find a gather rate in the name Camp 11. 8 players is the group limit, the default for the game. survival is the game mode, raid, build and gather: the standard game. Fighting and raiding between players is allowed. The server browser shows it under Modded, where plugins or settings change the game. Oxide plugins are running on it. VAC is on: that is Valve's anti-cheat.
Which map does Camp 11 run?
A procedural map of size 2,000 with seed 1, generated by the game, is what Camp 11 runs. From this page you can look at it on RustMaps; the same size and seed make the same map.
Lists and filters
Which Rust Charts lists and filters include Camp 11?
The Rust Charts lists that carry Camp 11 are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on Camp 11 mean?
gmrust (Game mode): The game mode is standard Rust survival; mp20 (Max players): The server holds 20 slots; ts8 (Group limit): 8 per team, as the game ships it; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909 is what runs here; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): No region code has been set; ^m (Monthly): One wipe a month, together with the force wipe; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): This one is modded, so plugins or settings alter play — that's the set of tags Camp 11 publishes for the server browser. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Getting in
How do I join Camp 11?
Enter client.connect 135.148.137.143:60411 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.