Players
[US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 25% of all ranked servers, top 49% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 30 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 22:43 UTC3h ago | – | – | running | 1 |
| Fri 23 Oct, 09:06 UTC5d ago | 1 | halved by day 2 | 5.6 days | 0 |
| Wed 21 Oct, 22:03 UTC7d ago | 4 | – | 1.5 days | 0 |
| Wed 21 Oct, 08:38 UTC7d ago | 4 | – | 0.6 days | 1 |
| Fri 16 Oct, 01:50 UTC13d ago | 1 | halved by day 3 | 5.3 days | 0 |
| Tue 13 Oct, 18:08 UTC15d ago | 1 | – | 2.3 days | 0 |
| Mon 12 Oct, 04:29 UTC16d ago | 2 | – | 1.6 days | 0 |
| Sun 11 Oct, 16:32 UTC17d ago | 2 | – | 0.5 days | 0 |
| Thu 8 Oct, 18:09 UTC20d ago | 1 | – | 2.9 days | 0 |
| Tue 6 Oct, 08:00 UTC22d ago | 1 | held half | 2.4 days | 0 |
| Sat 3 Oct, 03:05 UTC25d ago | 1 | held half | 3.2 days | 1 |
| Fri 2 Oct, 02:44 UTC26d ago | 1 | – | 1 days | 1 |
| Sun 27 Sep, 16:38 UTC31d ago | 2 | held half | 4.4 days | 0 |
| Sat 26 Sep, 23:03 UTC32d ago | 2 | – | 0.7 days | 0 |
| Tue 22 Sep, 08:56 UTC36d ago | 1 | halved by day 1 | 4.6 days | 1 |
| Tue 22 Sep, 02:47 UTC36d ago | 3 | – | 0.3 days | 0 |
| Mon 21 Sep, 16:17 UTC37d ago | 3 | – | 0.4 days | 0 |
| Mon 21 Sep, 04:24 UTC37d ago | 3 | – | 0.5 days | 1 |
| Sun 20 Sep, 09:39 UTC38d ago | 3 | – | 0.8 days | 0 |
| Sat 19 Sep, 10:07 UTC39d ago | 2 | – | 1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes online, and how reliable is it?
You will find [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes online at this moment. About 1 hours ago is when it last restarted, to go by the uptime it reports. It stayed up 55% of the last 7 full days, 93 of 168 hours. The first record Rust Charts holds of it is 13 September 2026.
Where is [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes located?
With its NA tag, [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes puts itself in North America. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. Connect at 135.148.136.218:28215.
Which version of Rust does [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes run?
Rust network protocol 2635 and build 168909 on Linux is the version [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes runs. Joining needs the same protocol on your game; Steam handles the update.
Does [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes run smoothly?
The 48-hour average was 109 server fps; the lowest point was 90. Buildings, deployables and all the rest of the world came to as many as 1,154 entities. At most it took 1,549 MB of memory. Lag, as players experience it, is low fps plus entities piling up.
Player counts
How busy is [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes?
[US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes has 4 of its 100 slots filled right now. Seven-day figures: 0 players on average and 4 at the peak. The busiest stretch of the last 48 hours came at 01:00 UTC, averaging 4 players.
How does [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes rank against other Rust servers?
On player hours for the past week, [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes is #5,461: top 25% overall and #915 in North America.
Wipe schedule
What does wipe day look like on [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes?
Its recent wipes peaked at an average of 3 players. The crowd on the latest wipe hit its peak 30 hours in. Above half the peak until the next wipe: that happened in 0% of its recent wipes. Day 2.5 is when it dropped below half in the wipes that didn't hold.
What is the wipe schedule on [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes?
With irregular wipe times on [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes, the next wipe cannot be predicted. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world it runs now dates from 1 hours.
Rules and world
What are the rules and settings on [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes?
The name [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes carries no gather rate. The default group size of 8 players applies here. You play minigames & battle royale, parkour, battle royale, Bedwars and arenas. Modded in the server browser is where it sits; plugins or settings alter the game. Oxide plugins are running on it. The anti-cheat VAC from Valve is on.
Which map does [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes run?
The map on [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes is procedural, size 3,000, seed 1337, made by the game. From this page you can look at it on RustMaps; the same size and seed make the same map. The name of the map is: Custom Map.
Tag guide
Which Rust Charts lists and filters include [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes?
The Rust Charts lists that carry [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes are: Modded Rust servers, Rust aim training servers and Region: North America. These filters on the server list bring it up: Region: North America; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
What do the server tags on [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes mean?
The game's server browser sees these tags from [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes: gmrust (Game mode): Standard survival rules apply; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): Team size is capped at 8, the default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): This server reports build 168909; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): This server has no region code; ^e (Minigames): Expect minigames here, including arenas, Bedwars and parkour; ^d (Combat training): Practise aim and PvP here; the loot comes to you; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): Plugins or changed settings put this server under Modded; NA (North America): North America is where the server browser lists it. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Getting in
How do I join [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes?
Enter client.connect 135.148.136.218:28215 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you. https://ISL.GG is where its website sits.
