On air · chart position #15,318
PVE the world
Online 134.19.177.236:26295 checked 8m ago
Players
PVE the world
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 29 October, 18:23 UTC, in 6h. Its biweekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:23 UTC FW27d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is PVE the world online, and how reliable is it?
PVE the world is up as you read this. About 2 days 8 hours ago is when it last restarted, to go by the uptime it reports. 167 of 168 hours is what it managed over the past 7 full days, 99% of the time. Rust Charts has tracked it since 19 September 2026.
Where is PVE the world located?
From PVE the world, no region is published. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. 134.19.177.236:26295 is its address.
Which version of Rust does PVE the world run?
Rust network protocol 2634 and build 167781 on Linux is what PVE the world runs. Your game must match the protocol to get in, and Steam keeps it updated for you.
Does PVE the world run smoothly?
The 48-hour average was 58 server fps; the lowest point was 35. At its fullest it held 66,432 entities: buildings, deployables and the rest of the world. Its memory climbed as high as 3,074 MB. Rising entity counts and low fps are the source of the lag players report.
Who is on
How busy is PVE the world?
Right now 0 players are on PVE the world, out of 50 slots. Its average over the past week comes to 0 players.
How does PVE the world rank against other Rust servers?
Player hours over the past week put PVE the world at #15,318, among the top 69% of ranked servers.
Wipe schedule
What does wipe day look like on PVE the world?
Its recent wipes peaked at an average of 1 players. 0 hours into the latest wipe, the crowd reached its peak.
What is the wipe schedule on PVE the world?
The record holds too few of PVE the world's wipes to confirm the schedule, so the tag drives the prediction. The wipe after this one is due Thursday 29 October at 18:23 UTC. The world it runs now dates from 27 days 17 hours. The tags state a wipe schedule of every two weeks.
Rules and world
What are the rules and settings on PVE the world?
You will not find a gather rate in the name PVE the world. Up to 8 players per group, as the game sets by default. You play pve, other players cannot be fought. Modded in the server browser is where it sits; plugins or settings alter the game. The plugins it runs number Carbon. VAC is on: that is Valve's anti-cheat.
Which map does PVE the world run?
The map on PVE the world is procedural, size 3,500, seed 1293617689, made by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.
Tags explained
Which Rust Charts lists and filters include PVE the world?
The Rust Charts lists that carry PVE the world are: Modded Rust servers and Rust PvE servers. These filters on the server list bring it up: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks.
What do the server tags on PVE the world mean?
These are the tags PVE the world makes public, and the server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): It has 50 slots; ts8 (Group limit): 8 per team, as the game ships it; v2634 (Protocol): The server speaks protocol 2634, so your game needs the same version; cs167781 (Build): This server reports build 167781; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): This server has no region code; ^b (Biweekly): The server wipes on a two-week cycle; ^p (PvE): PvE, so the danger comes from the world rather than from players; ^z (Modded): This one is modded, so plugins or settings alter play; ^y (Carbon): Plugins run on Carbon here. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Join details
How do I join PVE the world?
Enter client.connect 134.19.177.236:26295 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you. You can find its website at https://discord.com/invite/Ccgms7xDME.