On air · chart position #15,419
RustServer_11855
Online 133.88.96.83:28015 checked 11m ago
Players
RustServer_11855
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 19 Oct, 01:40 UTC9d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is RustServer_11855 online, and how reliable is it?
Right now RustServer_11855 is running. The uptime it reports puts its last restart about 4 days 6 hours ago. It stayed up 100% of the last 7 full days, 168 of 168 hours. Rust Charts has tracked it since 13 September 2026.
Where is RustServer_11855 located?
There's no region listed for RustServer_11855. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. You'll find it at 133.88.96.83:28015.
Which version of Rust does RustServer_11855 run?
Rust network protocol 2635 and build 168909 on Linux is what RustServer_11855 runs. Steam updates your game for you; all you need is the same protocol to join.
Does RustServer_11855 run smoothly?
Never under 86, and 167 server fps on average, is how the last 48 hours went. Buildings, deployables and all the rest of the world came to as many as 48,265 entities. At most it took 2,132 MB of memory. Rising entity counts and low fps are the source of the lag players report.
Population
How busy is RustServer_11855?
On RustServer_11855, 0 players are in and 50 slots are the ceiling. 0 players was the seven-day average.
How does RustServer_11855 rank against other Rust servers?
In the seven-day player hours table, RustServer_11855 is #15,419, inside the top 69% of all ranked servers.
Wipes and resets
What does wipe day look like on RustServer_11855?
The busiest point of its recent wipes averaged 0 players. 0 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on RustServer_11855?
RustServer_11855's wipe rhythm is not yet clear: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world in play was made 9 days 4 hours.
Rules and world
What are the rules and settings on RustServer_11855?
No gather rate appears in the name RustServer_11855. The default group size of 8 players applies here. survival is the game mode, raid, build and gather: the standard game. Fighting and raiding between players is allowed. In the server browser it is under Community, being a community server. Valve's VAC anti-cheat is active.
Which map does RustServer_11855 run?
The map on RustServer_11855 is procedural, size 3,000, seed 32680, made by the game. Since the same size and seed give the same map, this page links to it on RustMaps.
Lists and filters
Which Rust Charts lists and filters include RustServer_11855?
These Rust Charts lists include RustServer_11855: Rust community servers, unmodded. On the server list, these filters put it in view: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on RustServer_11855 mean?
gmrust (Game mode): Survival, in the standard Rust form; mp50 (Max players): It has 50 slots; ts8 (Group limit): Team size is capped at 8, the default; v2635 (Protocol): Protocol 2635: join only if your game matches that version; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): The region code is unset — that's the set of tags RustServer_11855 publishes for the server browser. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
How to join
How do I join RustServer_11855?
The console is behind F1 in Rust: enter client.connect 133.88.96.83:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.