Off air · chart position #15,895
==RUST_SERVER_NAME==
Offline 133.88.121.224:28015 checked 27d ago
Players
==RUST_SERVER_NAME==
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is ==RUST_SERVER_NAME== online, and how reliable is it?
==RUST_SERVER_NAME== is down at the moment, having last been seen 27 days ago. 0 of 168 hours is what it managed over the past 7 full days, 0% of the time. Rust Charts has tracked it since 2 October 2026.
Where is ==RUST_SERVER_NAME== located?
From ==RUST_SERVER_NAME==, no region is published. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. Connect at 133.88.121.224:28015.
Which version of Rust does ==RUST_SERVER_NAME== run?
The build behind ==RUST_SERVER_NAME== is Rust network protocol 2634 and build 166586, hosted on Linux. Steam updates your game for you; all you need is the same protocol to join.
Who is on
How busy is ==RUST_SERVER_NAME==?
==RUST_SERVER_NAME== is offline at the moment; the last sighting was 27 days ago.
How does ==RUST_SERVER_NAME== rank against other Rust servers?
The top 70% of ranked servers includes ==RUST_SERVER_NAME==, at #15,895 on player hours for the last week.
Wipe days
What is the wipe schedule on ==RUST_SERVER_NAME==?
The record of ==RUST_SERVER_NAME=='s wipes is too short to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. 27 days 1 hours is how long ago its current world was made.
How it is set up
What are the rules and settings on ==RUST_SERVER_NAME==?
No gather rate appears in the name ==RUST_SERVER_NAME==. The default group size of 8 players applies here. You play pve, other players cannot be fought. Community is where it appears in the server browser; it is a community server. VAC is on: that is Valve's anti-cheat.
Which map does ==RUST_SERVER_NAME== run?
==RUST_SERVER_NAME== runs a procedural map of size 3,500 with seed 580500824, generated by the game. From this page you can look at it on RustMaps; the same size and seed make the same map.
Tag guide
Which Rust Charts lists and filters include ==RUST_SERVER_NAME==?
The Rust Charts lists that carry ==RUST_SERVER_NAME== are: Rust community servers, unmodded and Rust PvE servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.
What do the server tags on ==RUST_SERVER_NAME== mean?
These are the tags ==RUST_SERVER_NAME== makes public, and the server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): Team size is capped at 8, the default; v2634 (Protocol): The server speaks protocol 2634, so your game needs the same version; cs166586 (Build): The game build is 166586; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): The region code is unset; ^p (PvE): PvE, so the danger comes from the world rather than from players. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Getting in
How do I join ==RUST_SERVER_NAME==?
The console is behind F1 in Rust: enter client.connect 133.88.121.224:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.