On air · chart position #15,344
RustServer_28076
Online 133.88.121.110:28015 checked 10m ago
Players
RustServer_28076
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 6 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 18 Oct, 05:35 UTC11d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is RustServer_28076 online, and how reliable is it?
RustServer_28076 is up as you read this. The uptime it reports puts its last restart about 5 days 16 hours ago. Of the past 7 full days it was running for 167 of 168 hours, or 99% of the time. The first record Rust Charts holds of it is 13 September 2026.
Where is RustServer_28076 located?
There's no region listed for RustServer_28076. Rust Charts shows the location a server claims, not where the machine actually is. Connect at 133.88.121.110:28015.
Which version of Rust does RustServer_28076 run?
Rust network protocol 2635 and build 168909 on Linux is the version RustServer_28076 runs. Joining needs the same protocol on your game; Steam handles the update.
Does RustServer_28076 run smoothly?
The 48-hour average was 133 server fps; the lowest point was 103. At its fullest it held 47,589 entities: buildings, deployables and the rest of the world. At most it took 2,361 MB of memory. Lag, as players experience it, is low fps plus entities piling up.
Population
How busy is RustServer_28076?
Right now 0 players are on RustServer_28076, out of 50 slots. Its average over the past week comes to 0 players.
How does RustServer_28076 rank against other Rust servers?
Player hours over the past week put RustServer_28076 at #15,344, among the top 69% of ranked servers.
Wipe days
What does wipe day look like on RustServer_28076?
At their busiest, its recent wipes averaged 1 players. 6 hours into the latest wipe, the crowd reached its peak.
What is the wipe schedule on RustServer_28076?
RustServer_28076's wipe rhythm is not yet clear: too few are on record. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world in play was made 11 days 10 hours.
Rules and world
What are the rules and settings on RustServer_28076?
You will not find a gather rate in the name RustServer_28076. Up to 8 players per group, as the game sets by default. You play survival, the usual game, where you gather, build and raid. PvP is on: players fight and raid. In the server browser it is under Community, being a community server. VAC is on: that is Valve's anti-cheat.
Which map does RustServer_28076 run?
The map on RustServer_28076 is procedural, size 3,000, seed 27915, made by the game. From this page you can look at it on RustMaps; the same size and seed make the same map.
Lists and filters
Which Rust Charts lists and filters include RustServer_28076?
These Rust Charts lists include RustServer_28076: Rust community servers, unmodded. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on RustServer_28076 mean?
These are the tags RustServer_28076 makes public, and the server browser reads them: gmrust (Game mode): Survival, in the standard Rust form; mp50 (Max players): It has 50 slots; ts8 (Group limit): Team size is capped at 8, the default; v2635 (Protocol): The server speaks protocol 2635, so your game needs the same version; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): No region code has been set. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Getting in
How do I join RustServer_28076?
Press F1 in Rust to open the console and type client.connect 133.88.121.110:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.