On air · chart position #15,335
RustServer_13480
Online 133.88.120.30:28015 checked 11m ago
Players
RustServer_13480
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 20 Oct, 16:40 UTC8d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is RustServer_13480 online, and how reliable is it?
Right now RustServer_13480 is running. Going by the reported uptime, it restarted roughly 6 days 15 hours ago. 167 of 168 hours is what it managed over the past 7 full days, 99% of the time. The first record Rust Charts holds of it is 13 September 2026.
Where is RustServer_13480 located?
There's no region listed for RustServer_13480. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. You'll find it at 133.88.120.30:28015.
Which version of Rust does RustServer_13480 run?
Rust network protocol 2635 and build 168909 on Linux is the version RustServer_13480 runs. Steam updates your game for you; all you need is the same protocol to join.
Does RustServer_13480 run smoothly?
Never under 33, and 49 server fps on average, is how the last 48 hours went. At its fullest it held 94,969 entities: buildings, deployables and the rest of the world. Memory use peaked at 3,394 MB. Lag, as players experience it, is low fps plus entities piling up.
Who is on
How busy is RustServer_13480?
RustServer_13480 has 0 of its 2 slots filled right now. 0 players was the seven-day average.
How does RustServer_13480 rank against other Rust servers?
The top 69% of ranked servers includes RustServer_13480, at #15,335 on player hours for the last week.
Wipes and resets
What does wipe day look like on RustServer_13480?
Its recent wipes peaked at an average of 0 players. 0 hours into the latest wipe, the crowd reached its peak.
What is the wipe schedule on RustServer_13480?
Too few wipes on record for RustServer_13480 to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. 8 days 22 hours is how long ago its current world was made.
How it is set up
What are the rules and settings on RustServer_13480?
The name RustServer_13480 carries no gather rate. 8 players is the group limit, the default for the game. pve is the game mode, other players cannot be fought. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is on.
Which map does RustServer_13480 run?
The map on RustServer_13480 is procedural, size 4,000, seed 8108, made by the game. From this page you can look at it on RustMaps; the same size and seed make the same map.
Tags explained
Which Rust Charts lists and filters include RustServer_13480?
These Rust Charts lists include RustServer_13480: Rust community servers, unmodded and Rust PvE servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on RustServer_13480 mean?
gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): 2 slots are available; ts8 (Group limit): 8 per team, as the game ships it; v2635 (Protocol): The server speaks protocol 2635, so your game needs the same version; cs168909 (Build): This server reports build 168909; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): This server has no region code; ^p (PvE): PvE, so the danger comes from the world rather than from players — that's the set of tags RustServer_13480 publishes for the server browser. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
How to join
How do I join RustServer_13480?
Press F1 in Rust to open the console and type client.connect 133.88.120.30:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.