On air · chart position #10,285
RustServer_11925
Online 133.88.107.9:28015 checked 11m ago
Players
RustServer_11925
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 46% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is RustServer_11925 online, and how reliable is it?
You will find RustServer_11925 online at this moment. About 5 days 16 hours ago is when it last restarted, to go by the uptime it reports. 167 of 168 hours is what it managed over the past 7 full days, 99% of the time. Its earliest entry with Rust Charts dates from 2 October 2026.
Where is RustServer_11925 located?
From RustServer_11925, no region is published. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. Connect at 133.88.107.9:28015.
Which version of Rust does RustServer_11925 run?
The build behind RustServer_11925 is Rust network protocol 2635 and build 168909, hosted on Linux. Steam updates your game for you; all you need is the same protocol to join.
Does RustServer_11925 run smoothly?
It averaged 101 server fps over the last 48 hours, with a floor of 68. At its fullest it held 47,592 entities: buildings, deployables and the rest of the world. At most it took 2,422 MB of memory. What players feel as lag comes from low fps and an entity count on the rise.
Who is on
How busy is RustServer_11925?
On RustServer_11925, 0 players are in and 50 slots are the ceiling. Seven-day figures: 0 players on average and 1 at the peak. Over the past 48 hours, 03:00 UTC drew the most, at 0 players on average.
How does RustServer_11925 rank against other Rust servers?
The top 46% of ranked servers includes RustServer_11925, at #10,285 on player hours for the last week.
Wipe days
What is the wipe schedule on RustServer_11925?
The record of RustServer_11925's wipes is too short to show a rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. 27 days is how long ago its current world was made.
Rules and world
What are the rules and settings on RustServer_11925?
The name RustServer_11925 carries no gather rate. 8 players is the group limit, the default for the game. survival is the game mode, raid, build and gather: the standard game. PvP is on: players fight and raid. Community is where it appears in the server browser; it is a community server. The anti-cheat VAC from Valve is on.
Which map does RustServer_11925 run?
A procedural map of size 3,000 with seed 20634, generated by the game, is what RustServer_11925 runs. From this page you can look at it on RustMaps; the same size and seed make the same map.
Lists and filters
Which Rust Charts lists and filters include RustServer_11925?
These Rust Charts lists include RustServer_11925: Rust community servers, unmodded. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on RustServer_11925 mean?
gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): 8 per team, as the game ships it; v2635 (Protocol): Protocol 2635: join only if your game matches that version; cs168909 (Build): This server reports build 168909; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): No region code has been set — that's the set of tags RustServer_11925 publishes for the server browser. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
How to join
How do I join RustServer_11925?
Enter client.connect 133.88.107.9:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.