Off air · chart position #13,264
test
Offline 133.204.156.197:28015 checked 35d ago
Players
test
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is test online, and how reliable is it?
Right now test is not running; the last sighting was 35 days 8 hours ago. 0 of 168 hours is what it managed over the past 7 full days, 0% of the time. The first record Rust Charts holds of it is 13 September 2026.
Where is test located?
No region is published by test. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. Connect at 133.204.156.197:28015.
Which version of Rust does test run?
Rust network protocol 2633 and build 165217 on Windows is the version test runs. Joining needs the same protocol on your game; Steam handles the update.
Player counts
How busy is test?
test is offline at the moment; the last sighting was 35 days 8 hours ago.
How does test rank against other Rust servers?
Player hours over the past week put test at #13,264, among the top 61% of ranked servers.
Wipe schedule
What is the wipe schedule on test?
The record of test's wipes is too short to show a rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world in play was made 55 days 8 hours.
How it is set up
What are the rules and settings on test?
No gather rate appears in the name test. The default group size of 8 players applies here. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. Community is where it appears in the server browser; it is a community server. Valve's VAC anti-cheat is active.
Which map does test run?
A procedural map, generated by the game, is what test runs.
Lists and filters
Which Rust Charts lists and filters include test?
These Rust Charts lists include test: Rust community servers, unmodded. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on test mean?
The game's server browser sees these tags from test: gmrust (Game mode): Survival, in the standard Rust form; mp2 (Max players): The server holds 2 slots; ts8 (Group limit): Team size is capped at 8, the default; v2633 (Protocol): Your game must run protocol 2633 to get in; cs165217 (Build): This server reports build 165217; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): No region code has been set. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Getting in
How do I join test?
The console is behind F1 in Rust: enter client.connect 133.204.156.197:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.