On air · chart position #15,348
Durangy's Build Server
Online 131.153.153.98:28015 checked 9m ago
Players
Durangy's Build Server
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is Durangy's Build Server online, and how reliable is it?
Right now Durangy's Build Server is running. About 13 days 16 hours ago is when it last restarted, to go by the uptime it reports. Of the past 7 full days it was running for 168 of 168 hours, or 100% of the time. Rust Charts has tracked it since 13 September 2026.
Where is Durangy's Build Server located?
No region is published by Durangy's Build Server. Rust Charts shows the location a server claims, not where the machine actually is. You'll find it at 131.153.153.98:28015.
Which version of Rust does Durangy's Build Server run?
Rust network protocol 2632 and build 160556 on Windows is what Durangy's Build Server runs. Steam updates your game for you; all you need is the same protocol to join.
Does Durangy's Build Server run smoothly?
It averaged 90 server fps over the last 48 hours, with a floor of 81. At its fullest it held 128,003 entities: buildings, deployables and the rest of the world. At most it took 9,424 MB of memory. Lag, as players experience it, is low fps plus entities piling up.
Who is on
How busy is Durangy's Build Server?
On Durangy's Build Server, 0 players are in and 50 slots are the ceiling. 0 players was the seven-day average.
How does Durangy's Build Server rank against other Rust servers?
In the seven-day player hours table, Durangy's Build Server is #15,348, inside the top 69% of all ranked servers.
Wipe schedule
What is the wipe schedule on Durangy's Build Server?
Too few wipes on record for Durangy's Build Server to show its rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. 90 days 13 hours is how long ago its current world was made.
How it is set up
What are the rules and settings on Durangy's Build Server?
The name Durangy's Build Server carries no gather rate. Up to 8 players per group, as the game sets by default. You play survival, raid, build and gather: the standard game. Fighting and raiding between players is allowed. Modded in the server browser is where it sits; plugins or settings alter the game. Oxide plugins are running on it. The anti-cheat VAC from Valve is on.
Which map does Durangy's Build Server run?
The map on Durangy's Build Server is procedural, size 6,000, seed 1337, made by the game. Since the same size and seed give the same map, this page links to it on RustMaps. You will see the map name as: Custom Map.
Lists and filters
Which Rust Charts lists and filters include Durangy's Build Server?
The Rust Charts lists that carry Durangy's Build Server are: Modded Rust servers and Rust build servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Durangy's Build Server mean?
These are the tags Durangy's Build Server makes public, and the server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): It has 50 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2632 (Protocol): Protocol 2632: join only if your game matches that version; cs160556 (Build): The game build is 160556; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): No region code has been set; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Plugins or changed settings put this server under Modded. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
How to join
How do I join Durangy's Build Server?
Enter client.connect 131.153.153.98:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.