Off air · chart position #15,373
localtest
Offline 13.143.232.106:28015 checked 4d ago
Players
localtest
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is localtest online, and how reliable is it?
Right now localtest is not running; the last sighting was 4 days ago. Of the past 3 full days it was running for 0 of 72 hours, or 0% of the time. The first record Rust Charts holds of it is 24 October 2026.
Where is localtest located?
From localtest, no region is published. Rust Charts shows the location a server claims, not where the machine actually is. You'll find it at 13.143.232.106:28015.
Which version of Rust does localtest run?
Rust network protocol 2634 and build 167398 on Windows is the version localtest runs. Steam updates your game for you; all you need is the same protocol to join.
Player counts
How busy is localtest?
localtest shows as offline now, with its last appearance 4 days ago. Averaged over seven days, it drew 0 players.
How does localtest rank against other Rust servers?
Player hours over the past week put localtest at #15,373, among the top 69% of ranked servers.
Wipe schedule
What is the wipe schedule on localtest?
localtest's wipe rhythm is not yet clear: too few are on record. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world it runs now dates from 17 days 12 hours.
Settings and map
What are the rules and settings on localtest?
The name localtest carries no gather rate. 8 players is the group limit, the default for the game. survival is the game mode, raid, build and gather: the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. Valve's VAC anti-cheat is not active.
Which map does localtest run?
Generated by the game, the map on localtest is procedural.
Tags explained
Which Rust Charts lists and filters include localtest?
These Rust Charts lists include localtest: Rust community servers, unmodded. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on localtest mean?
These are the tags localtest makes public, and the server browser reads them: gmrust (Game mode): Standard survival rules apply; mp2 (Max players): The server holds 2 slots; ts8 (Group limit): Team size is capped at 8, the default; v2634 (Protocol): Protocol 2634: join only if your game matches that version; cs167398 (Build): Build 167398 is what runs here; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): The region code is unset. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
Join details
How do I join localtest?
Enter client.connect 13.143.232.106:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.