Rust Charts42,066 playing · live

On air · chart position #8,147

Rust Server ZA - Chill

Online 129.232.154.35:28025 checked 10m ago

monthly wipes moddedoxide
Launch Rust and join Website
48 hours · an hour a bar · full height is 50
0/ 50
players now
0% full
0
7-day average
peak 1
#8,147
rank
top 37%
4d ago
last wipe
monthly schedule
8d 11h
next wipe
Thu 5 Nov, 19:00 UTC FW

Players

Rust Server ZA - Chill

0on now · 48h peak 1
AveragePeak
00.250.50.75108:0017:0002:0012:0021:0006:00

Hourly average and peak, UTC.

Channel 02

Server performance

02040608008:0017:0002:0012:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep11 Oct15 Oct20 Oct24 Oct28 Oct

Top 37% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 11h. The force wipe · high confidence

2.9 days
usual gap
between real wipes
33%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 3.5

Coming wipes

8d 11h
Thu 5 Nov, 19:00 UTC
FW
36d 11h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

Fri 23 OctWed 21 OctMon 12 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 15 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 15:14 UTC4d ago 1 – running 0
Wed 21 Oct, 14:26 UTC6d ago 1 halved by day 1 2 days 0
Mon 12 Oct, 16:12 UTC15d ago 1 halved by day 6 8.9 days 0
Fri 9 Oct, 17:48 UTC18d ago 0 – 2.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
Intoxicated ZA Vanilla 3 - 01 Oct
AF · groups of 8+ · monthly · 20 on average
8 / 150
ServerZ Rust Monthly ZA
AF · groups of 8+ · monthly · 2 on average
0 / 50
Voodoo ZA
AF · groups of 8+ · monthly · 1 on average
1 / 100
Intoxicated ZA Vanilla 1 - 15 Oct
AF · groups of 8+ · biweekly · 8 on average
3 / 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 88 on average
53 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 83 on average
31 / 1000
From the figures on this page

Quick answers

Host and version

Is Rust Server ZA - Chill online, and how reliable is it?

Right now Rust Server ZA - Chill is running. About 4 days 14 hours ago is when it last restarted, to go by the uptime it reports. Of the past 7 full days it was running for 168 of 168 hours, or 100% of the time. Its earliest entry with Rust Charts dates from 13 September 2026.

Where is Rust Server ZA - Chill located?

Without a region tag, Rust Server ZA - Chill still has a name that points to Africa. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. You'll find it at 129.232.154.35:28025.

Which version of Rust does Rust Server ZA - Chill run?

Rust network protocol 2635 and build 167781 on Windows is what Rust Server ZA - Chill runs. Joining needs the same protocol on your game; Steam handles the update.

Does Rust Server ZA - Chill run smoothly?

The 48-hour average was 68 server fps; the lowest point was 55. Buildings, deployables and all the rest of the world came to as many as 52,468 entities. Memory use peaked at 2,376 MB. What players feel as lag comes from low fps and an entity count on the rise.

Player counts

How busy is Rust Server ZA - Chill?

Rust Server ZA - Chill has 0 of its 50 slots filled right now. Averaging 0 players across seven days, it reached 1 at most. Over the past 48 hours, 16:00 UTC drew the most, at 1 players on average.

How does Rust Server ZA - Chill rank against other Rust servers?

The top 37% of ranked servers includes Rust Server ZA - Chill, at #8,147 on player hours for the last week.

Wipe schedule

What does wipe day look like on Rust Server ZA - Chill?

Its recent wipes peaked at an average of 1 players. 15 hours after the latest wipe, the crowd peaked. Above half the peak until the next wipe: that happened in 0% of its recent wipes. Day 3.5 is when it dropped below half in the wipes that didn't hold.

What is the wipe schedule on Rust Server ZA - Chill?

The force wipe is the only wipe on Rust Server ZA - Chill, once a month. Thursday 5 November at 19:00 UTC is the next wipe, the force wipe that takes every Rust server. The world in play was made 4 days 16 hours. A monthly wipe schedule is published in its tags.

Settings and map

What are the rules and settings on Rust Server ZA - Chill?

No gather rate appears in the name Rust Server ZA - Chill. 8 players is the group limit, the default for the game. survival is the game mode, the usual game, where you gather, build and raid. You can fight and raid other players. Plugins or settings change the game, and it is listed under Modded. The plugins it runs number Oxide. VAC is on: that is Valve's anti-cheat.

Which map does Rust Server ZA - Chill run?

Rust Server ZA - Chill runs a procedural map of size 3,000 with seed 2751440956, generated by the game. From this page you can look at it on RustMaps; the same size and seed make the same map.

Tags explained

Which Rust Charts lists and filters include Rust Server ZA - Chill?

These Rust Charts lists include Rust Server ZA - Chill: Modded Rust servers. These filters on the server list bring it up: Region: Africa; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.

What do the server tags on Rust Server ZA - Chill mean?

gmvanilla (Game mode): The mode here is vanilla survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Team size is capped at 8, the default; v2635 (Protocol): The server speaks protocol 2635, so your game needs the same version; cs167781 (Build): This server reports build 167781; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): This server has no region code; ^m (Monthly): Monthly wipes, timed with the Facepunch force wipe; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This one is modded, so plugins or settings alter play — that's the set of tags Rust Server ZA - Chill publishes for the server browser. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.

How to join

How do I join Rust Server ZA - Chill?

Enter client.connect 129.232.154.35:28025 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you. Head to https://www.GamingEvolved.co.za for its website.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2635,^m,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode The mode here is vanilla survival.
mp50
Max players The server holds 50 slots.
ts8
Group limit Team size is capped at 8, the default.
v2635
Protocol The server speaks protocol 2635, so your game needs the same version.
cs167781
Build This server reports build 167781.
ptrak
Networking The network layer is RakNet, the game's usual one.
$r?
Region code This server has no region code.

Wipe schedule

^m
Monthly Monthly wipes, timed with the Facepunch force wipe.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded This one is modded, so plugins or settings alter play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.