Off air · chart position #6,679
Rust Privado [Tailscale]
Offline 129.146.83.13:28015 checked 5h ago
Players
Rust Privado [Tailscale]
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 30% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 09:20 UTC23d ago | 0 | – | running | 2 |
| Sun 4 Oct, 23:15 UTC23d ago | 2 | – | 0.4 days | 0 |
| Mon 28 Sep, 03:19 UTC30d ago | 2 | held half | 6.8 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is Rust Privado [Tailscale] online, and how reliable is it?
Right now Rust Privado [Tailscale] is not running; the last sighting was 5 hours ago. Going by the reported uptime, it restarted roughly 3 hours ago. 15 of 168 hours is what it managed over the past 7 full days, 9% of the time. Rust Charts has tracked it since 25 September 2026.
Where is Rust Privado [Tailscale] located?
No region is published by Rust Privado [Tailscale]. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. Connect at 129.146.83.13:28015.
Which version of Rust does Rust Privado [Tailscale] run?
Rust network protocol 2635 and build 168909 on Windows is what Rust Privado [Tailscale] runs. Joining needs the same protocol on your game; Steam handles the update.
Does Rust Privado [Tailscale] run smoothly?
Never under 60, and 60 server fps on average, is how the last 48 hours went. At its fullest it held 99,673 entities: buildings, deployables and the rest of the world. Its memory climbed as high as 2,309 MB. Lag, as players experience it, is low fps plus entities piling up.
Player counts
How busy is Rust Privado [Tailscale]?
Rust Privado [Tailscale] shows as offline now, with its last appearance 5 hours ago. Seven-day figures: 1 players on average and 2 at the peak. Over the past 48 hours, 05:00 UTC drew the most, at 2 players on average.
How does Rust Privado [Tailscale] rank against other Rust servers?
Player hours over the past week put Rust Privado [Tailscale] at #6,679, among the top 30% of ranked servers.
Wipe days
What does wipe day look like on Rust Privado [Tailscale]?
At their busiest, its recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd peaked. Above half the peak until the next wipe: that happened in 100% of its recent wipes.
What is the wipe schedule on Rust Privado [Tailscale]?
The wipes on Rust Privado [Tailscale] come at irregular times, so no next one can be predicted. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. 23 days 2 hours is how long ago its current world was made.
How it is set up
What are the rules and settings on Rust Privado [Tailscale]?
No gather rate appears in the name Rust Privado [Tailscale]. 8 players is the group limit, the default for the game. You play survival, the usual game, where you gather, build and raid. You can fight and raid other players. In the server browser it is under Community, being a community server. The anti-cheat VAC from Valve is off.
Which map does Rust Privado [Tailscale] run?
A procedural map of size 4,150 with seed 112658767, generated by the game, is what Rust Privado [Tailscale] runs. From this page you can look at it on RustMaps; the same size and seed make the same map.
Tag guide
Which Rust Charts lists and filters include Rust Privado [Tailscale]?
The Rust Charts lists that carry Rust Privado [Tailscale] are: Rust community servers, unmodded. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Rust Privado [Tailscale] mean?
The game's server browser sees these tags from Rust Privado [Tailscale]: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): The server speaks protocol 2635, so your game needs the same version; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): The region code is unset. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Getting in
How do I join Rust Privado [Tailscale]?
The console is behind F1 in Rust: enter client.connect 129.146.83.13:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.