Off air · chart position #15,382
ServerName
Offline 128.71.32.93:28015 checked 40d ago
Players
ServerName
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is ServerName online, and how reliable is it?
ServerName is down at the moment, having last been seen 40 days 16 hours ago. It stayed up 0% of the last 7 full days, 0 of 168 hours. Rust Charts has tracked it since 17 September 2026.
Where is ServerName located?
From ServerName, no region is published. Rust Charts shows the location a server claims, not where the machine actually is. You'll find it at 128.71.32.93:28015.
Which version of Rust does ServerName run?
Rust network protocol 2633 and build 164530 on Windows is the version ServerName runs. Steam updates your game for you; all you need is the same protocol to join.
Population
How busy is ServerName?
ServerName is offline at the moment; the last sighting was 40 days 16 hours ago.
How does ServerName rank against other Rust servers?
The top – of ranked servers includes ServerName, at #15,382 on player hours for the last week.
Wipe schedule
What is the wipe schedule on ServerName?
The record of ServerName's wipes is too short to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world it runs now dates from 54 days 21 hours.
How it is set up
What are the rules and settings on ServerName?
The name ServerName carries no gather rate. 8 players is the group limit, the default for the game. You play survival, raid, build and gather: the standard game. Fighting and raiding between players is allowed. Community is where it appears in the server browser; it is a community server. Valve's VAC anti-cheat is not active.
Which map does ServerName run?
The map on ServerName is procedural, made by the game.
Tag guide
Which Rust Charts lists and filters include ServerName?
The Rust Charts lists that carry ServerName are: Rust community servers, unmodded. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on ServerName mean?
gmrust (Game mode): Standard survival rules apply; mp1 (Max players): It has 1 slots; ts8 (Group limit): Team size is capped at 8, the default; v2633 (Protocol): The server speaks protocol 2633, so your game needs the same version; cs164530 (Build): The game build is 164530; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): No region code has been set — that's the set of tags ServerName publishes for the server browser. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Getting in
How do I join ServerName?
Enter client.connect 128.71.32.93:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.