Off air · chart position #16,001
ServerName
Offline 128.70.190.69:28015 checked 24d ago
Players
ServerName
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is ServerName online, and how reliable is it?
Right now ServerName is not running; the last sighting was 24 days 6 hours ago. 0 of 168 hours is what it managed over the past 7 full days, 0% of the time. Rust Charts has tracked it since 4 October 2026.
Where is ServerName located?
From ServerName, no region is published. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. Connect at 128.70.190.69:28015.
Which version of Rust does ServerName run?
Rust network protocol 2634 and build 166652 on Windows is the version ServerName runs. Joining needs the same protocol on your game; Steam handles the update.
Player counts
How busy is ServerName?
ServerName is offline at the moment; the last sighting was 24 days 6 hours ago.
How does ServerName rank against other Rust servers?
Player hours over the past week put ServerName at #16,001, among the top 71% of ranked servers.
Wipe days
What is the wipe schedule on ServerName?
ServerName's wipe rhythm is not yet clear: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. 24 days 9 hours is how long ago its current world was made.
How it is set up
What are the rules and settings on ServerName?
The name ServerName carries no gather rate. Up to 8 players per group, as the game sets by default. survival is the game mode, the usual game, where you gather, build and raid. You can fight and raid other players. Community is where it appears in the server browser; it is a community server. VAC is off: that is Valve's anti-cheat.
Which map does ServerName run?
The map on ServerName is procedural, made by the game.
Lists and filters
Which Rust Charts lists and filters include ServerName?
These Rust Charts lists include ServerName: Rust community servers, unmodded. On the server list, these filters put it in view: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on ServerName mean?
These are the tags ServerName makes public, and the server browser reads them: gmrust (Game mode): Standard survival rules apply; mp1 (Max players): It has 1 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): No region code has been set. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
How to join
How do I join ServerName?
The console is behind F1 in Rust: enter client.connect 128.70.190.69:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.