Off air · chart position #14,184
ServerName
Offline 128.204.67.117:28015 checked 42d ago
Players
ServerName
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is ServerName online, and how reliable is it?
You will not get on ServerName just now: it is offline, last seen 42 days 17 hours ago. It stayed up 0% of the last 7 full days, 0 of 168 hours. Its earliest entry with Rust Charts dates from 16 September 2026.
Where is ServerName located?
No region is published by ServerName. Rust Charts shows the location a server claims, not where the machine actually is. Connect at 128.204.67.117:28015.
Which version of Rust does ServerName run?
The build behind ServerName is Rust network protocol 2633 and build 162929, hosted on Windows. Steam updates your game for you; all you need is the same protocol to join.
Player counts
How busy is ServerName?
ServerName is offline at the moment; the last sighting was 42 days 17 hours ago.
How does ServerName rank against other Rust servers?
The top – of ranked servers includes ServerName, at #14,184 on player hours for the last week.
Wipes and resets
What is the wipe schedule on ServerName?
The record of ServerName's wipes is too short to show a rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world in play was made 55 days 5 hours.
Rules and world
What are the rules and settings on ServerName?
No gather rate appears in the name ServerName. 8 players is the group limit, the default for the game. You play survival, raid, build and gather: the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. Valve's VAC anti-cheat is not active.
Which map does ServerName run?
Generated by the game, the map on ServerName is procedural.
Lists and filters
Which Rust Charts lists and filters include ServerName?
These Rust Charts lists include ServerName: Rust community servers, unmodded. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on ServerName mean?
These are the tags ServerName makes public, and the server browser reads them: gmrust (Game mode): Standard survival rules apply; mp5 (Max players): 5 slots are available; ts8 (Group limit): Team size is capped at 8, the default; v2633 (Protocol): Your game must run protocol 2633 to get in; cs162929 (Build): Build 162929 is what runs here; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): This server has no region code. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Getting in
How do I join ServerName?
Enter client.connect 128.204.67.117:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.