Rust Charts102,237 playing · live

Off air · chart position #15,340

local test

Offline 124.189.16.82:28015 checked 9d ago

Launch Rust and join
0/ 5
players now
0% full
0
7-day average
peak –
#15,340
rank
top 69%
9d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet

Players

local test

0on now
No hourly history yet.

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k19 Oct21 Oct22 Oct24 Oct25 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0.8 days
usual gap
between real wipes
0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Tue 20 OctMon 19 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 20 Oct, 02:59 UTC9d ago 0 – running 1
Mon 19 Oct, 08:24 UTC10d ago 1 – 0.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 512 on average
346 / 400
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 317 on average
459 / 500
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 280 on average
983 / 1000
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 276 on average
45 / 100
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 265 on average
992 / 1000
Rustoria.co - US Main
NA · groups of 16+ · weekly · 235 on average
43 / 250
From the figures on this page

Quick answers

Server details

Is local test online, and how reliable is it?

local test is down at the moment, having last been seen 9 days 14 hours ago. It stayed up 0% of the last 7 full days, 0 of 168 hours. The first record Rust Charts holds of it is 19 October 2026.

Where is local test located?

No region is published by local test. Rust Charts shows the location a server claims, not where the machine actually is. You'll find it at 124.189.16.82:28015.

Which version of Rust does local test run?

Rust network protocol 2634 and build 167781 on Windows is what local test runs. Your game must match the protocol to get in, and Steam keeps it updated for you.

Population

How busy is local test?

local test shows as offline now, with its last appearance 9 days 14 hours ago.

How does local test rank against other Rust servers?

In the seven-day player hours table, local test is #15,340, inside the top 69% of all ranked servers.

Wipes and resets

What does wipe day look like on local test?

Its recent wipes peaked at an average of 0 players. 1 hours into the latest wipe, the crowd reached its peak.

What is the wipe schedule on local test?

local test's wipe rhythm is not yet clear: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. 9 days 14 hours is how long ago its current world was made.

How it is set up

What are the rules and settings on local test?

The name local test carries no gather rate. The default group size of 8 players applies here. You play survival, raid, build and gather: the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. Valve's VAC anti-cheat is not active.

Which map does local test run?

Generated by the game, the map on local test is procedural.

Tags explained

Which Rust Charts lists and filters include local test?

These Rust Charts lists include local test: Rust community servers, unmodded. On the server list, these filters put it in view: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on local test mean?

gmrust (Game mode): Survival, in the standard Rust form; mp5 (Max players): The server holds 5 slots; ts8 (Group limit): Team size is capped at 8, the default; v2634 (Protocol): Protocol 2634: join only if your game matches that version; cs167781 (Build): Build 167781 is what runs here; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): The region code is unset — that's the set of tags local test publishes for the server browser. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.

How to join

How do I join local test?

Press F1 in Rust to open the console and type client.connect 124.189.16.82:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.

What each one means

Server tags

Published as mp5,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival, in the standard Rust form.
mp5
Max players The server holds 5 slots.
ts8
Group limit Team size is capped at 8, the default.
v2634
Protocol Protocol 2634: join only if your game matches that version.
cs167781
Build Build 167781 is what runs here.
ptrak
Networking RakNet is the network layer here, the game's default.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.